Hello, I wanted to ask you for your help. How can I render in Blender Cycles my model with wireframe on it ? I googled and found out about wireframe node in Rendering, but this node is adding wireframe how pc is seeing it (all tris). And I would like to render my actual wireframe (quads and ngons too). Is it possible ?…
Wondering if there are any Blender 2.8 + TexTools users here: - I am trying to bake a Diffuse map by reading the Base Color value out of Principled BSDF materials. - Despite all other map baking to be working, the Diffuse baking always come up black. - I understand this baker has a dependency on Cycles, so my question…
I want to know can I produce polygons in Zbrush like in Blender -http://wiki.blender.org/index.php/Doc:2.4/Manual/Extensions/Python/Example If yes,then how can I do it? Please provide example. I know about Zscripting, but I think that it cannot produce polygons. I really need your help. Thanks Indy
Hi guys, I need some help for my Substance Baker: I did a low and a high Poly Model of a Bowie Knife in Blender and wanted to bake the details from my high to my low poly within Substance Painter. But every bake it creates some weird edges (seams or extreme ugly edges); i tried it with a all-smooth lp model and i tried it…
first off, i'am back online i was moving from dortmund to wolfsburg (germany) for my new job as virtual media developer :) (thx polycount) now to my problem i bought myself a new workstation last year and this is bothering me for quite some time now blenders viewport seems to get really slow if you are working on something…
hi i would like to know if there is a way to crop my UV so it can match half of it size, i´m using the word crop because i dont know the technical term to refer it so, is a word that references the photoshop tool crop. im working on something and it requires that maps have a 1024 x 2048 a rectangular layout. here is not…
Hi, I wanted to show an OC. Her name is Fixy and she's a cyber military nurse fully rigged and stylized in Blender with custom controls.Here's one of the many sketches for her concept: https://youtu.be/FZGY5UKQqLM Here's a short trailer (she's available for download): https://youtu.be/e58zicYyjes And here's a full…
Hello, We are looking for a character rigger that can fully rig characters in Blender. The rigger would take an already created, complete rig and transfer it onto other characters that share the same body base.We would also need the rigger to rig each of the character's hair meshes and setup a system for proxy collision…
Hello, Im using Blender and im creating right now a 3D Asset it has like 80 Objects the Question is should i join everything together and UV Map it or leave it like that? I saw people joining everything together and UV Mapping it after that and assign a Material ID for each object to use in Substance Painter.. i want to…
Hi Applying an animated boolean to a hard surface model with split edges works but doesnt show a closed wall. It shows an open area inside the geometry as expected, With Max you wouldnt have to split edges but just use smoothing groups. With Blender it also wouldnt be a problem if it was a still image. Just merge all verts…