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Blender : low viewport performance

interpolator
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SnowInChina interpolator
first off, i'am back online
i was moving from dortmund to wolfsburg (germany) for my new job as virtual media developer :) (thx polycount)

now to my problem
i bought myself a new workstation last year and this is bothering me for quite some time now

blenders viewport seems to get really slow if you are working on something with say 500k+ tris
and it gets really slow above 1 million
object mode is ok, i can freely move without problems, but in editmode its really slow

iam running on a i7 2600k with 16gigs ddr3 ram and a gtx570 2.5gb graphic card, so that shouldnt be a problem

i have similar problems in sculptris, which crashes if i go above 4million tris

i have updated all my driver and other updates and iam using fairly recent builds


any clue ?

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