Hello, I am a CS and Game Design Student and founder of Revelation Games: A new studio focused on developing its own strategic hack n slash game set in a fantasy world. This game seeks heavy inspiration from games like Dynasty Warriors 3, Tiger Knight Empire war, and Mount and Blade. So if you're a fan of any of those, you…
Hi! So I'm working on a medieval scene and plan to use a modular kit, but I'm not sure what the best practice for splitting up the models would be since I'm not sure how the engine (UE4) calculates materials and textures so I have a question regarding that, though I'm not quite sure how to formulate it best. 1. For the…
Hello! Student project here, looking for some criticism on my progress. I'll try to update here as I go, and hopefully improve as well :bleep_bloop: The goal here is to create a game-ready character off the chosen concept. The concept is from artist Giorgio Baroni who I found on…
Registration is live at: https://www.chimirus.com/conceptart Info at https://www.chimirus.com/ I will be instructing a 10-week local intensive concept art course with Chimirus_School right here in Chicago, which will begin spring 2019! Chimirus specializes in digital art training in the Chicago area. This course will…
Hi guys, First post here. I am a game art student from Australia and this piece here is my second year environment assessment "Hellreaver". I am looking for any and all critique, thoughts and opinions. This is the piece of concept art that I produced for it. The premise was a large demonic blade that had shattered the…
Hello, My Maya student license is now expired, I need to find a new software. I was thinking about Blender, but there are several small issues while doing Game Art (where is Set Normal Angle ?!) and I don't feel comfortable with the soft. Maya is really too expensive. 4000$ for a software with features I'll never use…
I am currently a student, but I will be graduating in December, and getting a job in the industry hopefully. Here is what I am currently working on. Crits are appreciated. Here is a Model I did for a shortfilm I wanted to get it in game so I am working on optimizing it, and practicing my texture painting in mudbox. here is…
Hey, polycounters. This will be my first post on these fine forums: So, last summer, I read Bram Stoker's "Dracula" from the late 1800s(I can recommend that book btw). It had some interesting facts about dracula(he has a white moustache and blue eyes fx) that I had never really seen in art or movies before. On top of that,…
Hey guys, I've been on this forum for a while, and I finally decided to post some work of mine. There is a little story around this piece (still a WiP). During a conversation with my girlfriend, she reminded me that she used to play violin when she lived in the US. When she moved here she had to stop, but she told me she…
DEADLOCK The Premise * Two teams of humans are pitted against one another and endless waves of zombies * The team with the last surviving member wins Highlights * Resources are limited and quasi-randomly scattered * Maps are quasi-randomly re-pathed each round * Mortality is foregrounded by a fresh injury/death system * A…