Hello everyone, I’ve been wanting to create something
Metroid for a while now, so I’m just jumping in a going for it. I’ve been really interested in the cave like environments
for a while now and the Metroid games are typically abundant with caves, so I
felt this was a great opportunity to get more practice. For this…
So I know you can digitally compose models into an image to sell its environment, but the best works I've seen have always modeled the actual environment with geometry. See: https://www.artstation.com/artwork/abrams So my question to you guys is how has he gone about making the ground/environment. Is there a specific…
I am building a modular environment for a personal project in unity. This is my first stab at Unity so i am learning a lot. I am hoping to get some feedback as to how i can improve my art within the confines of this engine so feel free to leave a comment/critique. My environment theme is loosely based on the knights…
Spark needs an energized senior environment artist to create compelling environments for a high profile next-generation property currently in development for Xbox 360, PS3 and PC markets. Quality is more important than quantity! If you are sick and tired of just working on crates and barrels and want to create and shape…
I should say that environment settigns are pretty good here: the light mist, the lighting. 1) First of all fo me it is hard to say what time period this enviro belongs to. The torch and "castle" bricks sugegst medieval. However, the overall idea of huge round sewer tunenl entrance situation reminds somethign that we see in…
Are there environment artists for film or is there just 3d modelers? Hi everyone I recently got into 3d modeling about a year ago. An have spent most of the past year learning software and what paths there are for 3d modeling. I have found that I really enjoy working on environments and props. I did some more research and…
⚒ Spectre Divide - Commons Environment Art ⚒ https://www.artstation.com/artwork/ob3g9q This was the first map that I got my own area of the map (Laundromat, and the Street with the Box Lift) to take from blockout all the way to final art pass (Thank you Jeff and Andy for all the feedback). I spent alot of long nights…
Hey Chris, I'll be direct because it's what will help you along this journey as an artist. All the artists here have already stated the obvious things about multiple environments at one time etc etc... I'll have to agree with KrisLW about the castle scene being the one closest to resembling an environment.. My advice is…
We've all seen the fantasy castles with insane proportions, run-down, realistic modern urban environments and most things in between when it comes to game environments. If I wanted to start modeling, texturing and lighting an interesting environment that you've never seen before, what theme(s) would put me on the right…
Over the past four years, Blue Castle has brought together 160 of the most talented minds in the industry, shipped three titles in the process (The BIGS, MLB Front Office Manager and The BIGS 2 all published by 2K Sports) and are currently working on Capcom’s Dead Rising 2. We are about to begin work on an exciting new…