I am building a modular environment for a personal project in unity. This is my first stab at Unity so i am learning a lot.
I am hoping to get some feedback as to how i can improve my art within the confines of this engine so feel free to leave a comment/critique.
My environment theme is loosely based on the knights Templar. It will be a 3rd person locked camera when game play is implemented by my other team mates.
I rather like that flatness of the textures; they are, after all, flat surfaces in game terms, and this makes it easy to see what is what in a level. Plus, it doesn't distract, and it's only a wall, so it shouldn't.
Historian's nitpick, though, the cross on your banners is that of the Order of Santiago, not the knights Templar.
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Historian's nitpick, though, the cross on your banners is that of the Order of Santiago, not the knights Templar.
I would just place the candles not directly in front of the banners. How about using two single candles left and right of the banner instead ?