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Lead Environment Artist - ACTION PROJECT

Over the past four years, Blue Castle has brought together 160 of the most talented minds in the industry, shipped three titles in the process (The BIGS, MLB Front Office Manager and The BIGS 2 all published by 2K Sports) and are currently working on Capcom’s Dead Rising 2. We are about to begin work on an exciting new Action project, which is where you come in.

At BCG, a Lead Environment Artist supports the Art Director, by overseeing a team of environment artists and is responsible for setting and maintaining the world's aesthetic and technical quality bar. You are an artist with a proven track record of leading by example and driving teams to produce unforgettable.

Responsibilities:
* Work closely with the Art Director and Technical Art Director to establish the aesthetic and technical standards for environment art on the project
* Oversees a team of Environment Artists on a daily basis, effectively communicating art direction and delivering constructive feedback to work in progress.
* We are a hands-on studio that leads by example so you will make a direct contribution to the creation and delivery of art assets including both modeling and surfacing.
* Resolves timeline and artistic discrepancies promptly and professionally with the Art Director and the Production team.
* Develops and escalates ongoing feedback and debugging for improvements of process and tools.
* Quickly disseminates and communicates pipeline issues and solutions, and technical guidelines for environment art creation.
* Manages, mentors and coaches staff, including participating in the teams performance evaluations
* Leads by example; demonstrates, communicates and exemplifies clear expectations for quality of work, productivity, communication and professionalism to the team.
* Maintains and communicates a strong knowledge of innovative game production technologies and the capabilities/limitations of these technologies as they relate to the project goals.

Requirements:
* A minimum of 6+ years experience as an Environment Artist in a video game development environment are a must
* You have shipped and been credited on at least two AA/AAA Xbox 360 / PS3 titles at least one of which is as a Lead.
* Excellent understanding of the production and development cycle and experience in cross-platform development.
* Well experienced in working with and having deep technical knowledge of 3D Studio Max.
* Advanced knowledge of 2D photo manipulation and painting software (i.e. Photoshop).
* Experience in leading a team of a minimum of five environment artists.
* Diplomatic and inspirational communicator, open to feedback and constructive evaluation.
* Seasoned listening skills.
* Team player with a positive attitude and influence on others.
* Drive and high motivation to be the best.
* Degree/diploma/certificate or demonstrated skills in art discipline
* Genuine enthusiasm and interest in playing and creating video games.

To apply for this position, please go to http://www.bluecastlegames.com and apply online or email your application to jobs@bluecastlegames.com.

We thank all applicants for applying, however, only those selected for an interview will be contacted.

DEMO REEL REQUIRED: Which must include a detailed breakdown your responsibilities and involvement on each project and why you made the visual choices/decisions you did. Your work should provide samples of solid geometry, texture creation and lighting ability with entire environments that you have created – not just props. This includes providing wireframes of your models and images of your texture wraps.

Online reels preferred however, CD or DVD formatted reels can be forwarded to: Blue Castle Games, Inc. - #300 – 4401 Still Creek Drive, Burnaby, BC, Canada V5C 6G9

BLUE CASTLE GAMES (http://www.bluecastlegames.com) is a full-service, multi-project and multi-platform 3rd party developer located in Vancouver, Canada. The studio was formed in 2005, fulfilling the desire to start a company where creativity, experience and hard work come together to create outstanding games. Today Blue Castle Games is a 160-person studio and in its short tenure, has developed and shipped The BIGS, MLB Front Office Manager, and The BIGS 2 (all published by 2K Sports). Currently in development is our AAA Action project, Dead Rising 2, which will be published by Capcom and released on multiple platforms.
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