Hey! So im working on the FlippedNormal Warlock Environment challenge. And would really love some feedback on the environment as it is right now! Below are some screenshots from Unity. I will also add in a screenshot of my UV's and base mesh from Maya. The current process I go through with the assets is making a base mesh…
Update: this is going to be my final update for at least a few days, I do want to add more to the scene but for now it will have to do. I want to thank everyone for your comments on my first mini environment, they all helped me in some way. I will take some individual shots of the different assets tomorrow when I have more…
Hey guys, It's been a while since I did any personal projects. I've decided to create a big scene which refers to many anime styles. With main focus on the scene being spaceships from Cowboy Bebop series. And the rest of environments based on many cool concepts I found online. The main style I'm going for is inspired by…
I'm interning at a small studio right now and atm I'm doing alot of high poly stuff, however, they're going to start building low-poly stuff in the near future. I've done some small game-art assets using mostly Maya/Photoshop/XNormal/ZBrush, but never had a chance to build an entire environment in a game engine other than…
Hi-Rez Studios is hiring qualified Environment Artists to work at our studio in Alpharetta, Georgia. Come join the creator of the critically acclaimed SMITE, Tribes: Ascend and Global Agenda as we enhance and expand our online action games. Responsibilities: -Create architecture elements and environmental props for 3D…
My international client, a leader in the games industry have an opening for a dynamic talented Lead Environment Artist. This is a job only for those who want to work in state of the art offices on leading titles. The Lead candidate will have around 5 years experience in the industry, 2 years experiance as a Senior Artist,…
hi guys. i don't do a lot of environment stuff but figured it would be good to show that i can! i was playing WAR a couple of nights ago, and as usual i was cought offguard by how pretty some of the environments were, and took a screenshot figuring "that would be cool to try to replicate". so here's the screenshot: and…
This is very dependant on what your scene looks like, what sort of scene it is (outdoors? indoors? ), what engine you're using, and what type of game you're making. It's perfectly normal to have a mix of all these techniques depending on things like the size of your asset or if they're supposed to be joined together in…
Hello, my name is Jack Williams. I'm an English speaking 3D game artist, specialising in environments and prop creation. I'm currently seeking remote or in house work, freelance or full time. Portfolio: https://www.artstation.com/jackwilliams Contact: Jack.williams93.jw@gmail.com Skills - Hard Surface Modeling - Modular…
MIAMI AVALON are looking for someone with experience in creating unique environments and interesting prop design to work with our team! 2 days of work per week £150 Day Rate Remote (UK Only) PROJECT Ascend is an adventure puzzle game where a young woman must navigate to the top of a mystical mountain learning the secrets…