So over the summer I went and purchased a new system with all the bells and whistles. I upgraded to Photoshop CS5 as well. Was happy with everything and all seemed fine. So I come back from vacation to get to work on some contract stuff and suddenly realize that the mouse is not functioning right, specifically the mouse…
Hello, I have fiew questions. What is best way to aproach this to achive this effect?If u take a look at this fang: https://s24.postimg.org/r53rhdj1x/fang1.jpghttps://s24.postimg.org/4xwhmq8et/fang2.jpgYou can see that is has similar pattern and surface of the fang changes a…
Hello , So I just started trying Substance painter for the first time and I am already having some issues... first of all I am following this tutorial... https://www.youtube.com/watch?v=pC9MdCg1k1A then I am trying to make a sword , I have made a low poly version retopologized, no ngons etc ... I actually baked the maps in…
Hello Everyone! I am prototyping a 2D game in unity, And I am having trouble creating a bright, vibrant environment with simple shading. I am traditionally a 3D artist/Programmer so i'm having a hard time right now. I am having problems with color choices and lighting and lighting/shading. I was curious if anyone could…
Hello, I am starting to do low poly modeling , I have never really done modeling before but I am an artist. I am trying to model a bird using a reference image. Reference Image: http://www.bbc.co.uk/cumbria/content/images/2006/08/02/1_proud_as_a_puffin_470x470.jpg Now what I know is I create a box with 1 segment for…
Hello everyone. I'm Alex. I'm currently working my way through the process of High poly / Low poly game asset creation trying to understand the correct workflow. I'm doing my best to google everything I can but I need some insight. I have an issue where I get artifacts along a UV seam following long curved edge. They…
The NoAI tag on ArtStation is not for indicating how the art was made, but to try to prevent scraping. https://magazine.artstation.com/2022/12/noli-tag/ The tag is so poorly designed, because at first glance it looks like a "how this was made" tag, since all the other tags are setup that way. Pretty unfortunate. Anyhow, to…
Does anyone use it really? Any improving in photo to normal map generation? From what I saw in youtube videos it looks like it generates small 1x1m pieces , repeating like hell and not much of a help. Am I wrong . Same reason I hardly use megascan textures. What about crispness of normal and height map? Looks a bit blurry…
Hello everyone, I have been following the eat3d seamless texture tutorial that is here youtube.com/watch?v=jHuprKbYW08 i followed his instructions to grap the height map, however even when i frame it to screen and move it with the tilde key, i get this ugly grey gaps: so i thought maybe it was normal even though in his…
Hello Polycount I am not sure if this is the correct place to post this my apologies if this is out of place. I have been a huge fan of the site for a long time and have now decided to create an account and get my feet wet in the world of 3D art, But my question is...where to start? I have really no idea where to begin If…