Department: Visualisation Location: London / Remote Reports to: Realtime Supervisor Key Purpose of the Job: ● Working in collaboration with the 3D artists and Supervisors to develop tools and support the current previs / postvis / 3D pipeline ● Responsible for individual sprints on the pipeline roadmap ● Assisting…
Hi I'm having some issues in 3ds Max at the moment, really not sure what it is because this has never happened before. I modelled some low polys in 3ds Max, export these, took them into Zbrush to sculpt my high polys then exported these high polys as an fbx as I usually would, all fine. But when I try to import these high…
Hello Everyone, We're looking for some great people to join us and help us craft amazing environments for games such as God of War and other blockbuster titles. Check out our studio here: Valkyrie Job Description As an Environment Artist, you will be responsible for creating environments in tight collaboration with…
Hi, I've been doing 3d modeling for a while now in my spare time and I have a real problem with RSI. The nature of 3d modeling using Maya and Zbrush and painting textures in Photoshop naturally means I'm clicking away constantly and over time it aggravates my tendons. I've been doing some RSI stretches, I do Yoga about…
We're a group of friends with experiences developing products at Google, Facebook and Uber who are working on a new idea at the intersection of social networking and gaming. It has the potential to be very impactful if we are successful executing on design. Development has been under way for about a month, and we are…
Hello Polycount community. I am facing a frustrating problem that I don't know how to solve. I am trying to copy my UV from a mesh to another, but visual artifacts shows up when I do so. The 2 meshes are exactly the same, same number of vertices, faces and edges, vertices have the same numbers from a mesh to another. And…
I'm remaking an old map from Unreal Tournament 1999 GOTY. DM-Tutorial. I was mesmerized by this when I was a kid playing this for the first time. The graphics were amazing at the time. I have a problem with getting started on making the walls. I don't know if I should just try to make it all in Mixer or I should make a…
(Block-out with character scale) Hi everyone, I am Aukje! I'm a 4th your Game Art Student. I have finally decided to make what I am most passionate about! Which is Stylized/hand-painted 3D, Fantasy theme, Lush vegetation and Color! The Diorama that I am currently working on, is supposed to be a small snapshot of a Chinese…
Hello, I have an assignement to do a short 'movie' (less than a 30 secs, including 2d title screen) for my class. I was wondering what software was used for this type of work, as I've mostly done still beauty shot. A few points that I think is important -I have almost no shot including an animation, as this is what i'm the…
I'm wanting to become a Environmental Artist and I know mostly how to use Maya, Zbrush and Photoshop works (no real formal training), but I've been training myself as well in UnrealEd3 copies of Gears and UT3 along with Source SDK. The one thing I get confused about is what I should worry about when modeling -- What I do…