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Environment artist - Valkyrie Entertainment

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okkun polycounter lvl 18
Hello Everyone,

We're looking for some great people to join us and help us craft amazing environments for games such as God of War and other blockbuster titles.

Check out our studio here: Valkyrie




Job Description

As an Environment Artist, you will be responsible for creating environments in tight collaboration with designers and other artists. Ideal candidates are technically minded and able to work in engines and create high-quality props & textures.

Daily Tasks and Responsibilities

Translate concept art and design ideas into game environments
Collaborate within the team to design and layout gameplay spaces
Assist in establishing pipelines for the best results in a given amount of time
Create props, architecture, and terrain models, textures, and materials
Layout levels from white-box through final set dressing and lighting
Help set and maintain the high-quality bar of the studio
Assist in estimating work scope for on-time milestone deliveries

Qualifications

2+ years of AAA game development experience for  PC or console titles
Experience with Unreal Engine 4, Unity, Source, or other game engines
Advanced knowledge of modeling software such as 3ds Max, Maya, Blender, Photoshop, Zbrush, Substance, and other 2d/3d tools
Skilled in creating and understanding PBR materials
A keen eye for spatial composition, lighting, and building believable spaces
The ability to give and receive constructive criticism and maintain a professional demeanor
Must be self-motivated and have the ability to work well within a team
Excellent interpersonal and communication skills, both written and verbal
Portfolio demonstrating strong proficiency as an Environment Artist
Must be authorized to work in the United States for this position.

Bonus

Houdini Experience
Traditional art skills

Apply on our career page here:  Valkyrie
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