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[Full Time + Remote] Pipeline TD

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Department: Visualisation

Location: London / Remote

Reports to: Realtime Supervisor


Key Purpose of the Job:


●  Working in collaboration with the 3D artists and Supervisors to develop tools and support the current previs / postvis / 3D pipeline 

●  Responsible for individual sprints on the pipeline roadmap

●  Assisting production with any automation needs required with ingesting / packaging for outgoing files

●  Supporting 3D artists with troubleshooting / bug fixes and clear documentation of old and new tools

●  Maya API tool development ( Python ) 

●  Unreal and Nuke Python API tool development (desirable but not required) 


Requirements


●  2+ years production experience in a VFX, visualisation or games environment

●  Strong problem solving skills

●  Extensive experience working with Python and Maya, including: Cmds library, Open Maya api (1 and 2), Shell scripting and regex experience, Windows development with Python or other language, Qt ui creation, Git / Source control

●  Strong communication skills both written and spoken

●  Knowledge of how a VFX production environment works and familiarity with its software packages and capabilities (Maya / Nuke / Substance / Unreal ) 

●  Comfortable in a range of content creation software including Photoshop, Zbrush, Substance Painter

●  Highly committed and able to work independently

●  Positive attitude towards learning and sharing

●  Extremely organised with excellent attention to detail

●  Able to solve problems as they arise and remain calm in high-pressure situations

●  Experience with the following are a bonus: C++, Nuke API, Unreal API (Python)


Please send your CV to recruitment@nviz-studio.com specifying “Pipeline TD” within the subject line.


Applicants must be eligible to work in the UK.

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