Weeee, I've started something for my portfolio/demo reel, as I'm on break from school and finally have some time to work for m'self. 3/5: Cleaned up the face, freeing up 3-4 extraneous edge loops. Widened the mouth a touch due to the extra room. 3/6: Added his satchel, hair, and nearly completely laid out all the UVs. ---…
hello everyone, I hope you're doing well. I've been working on this project for about a week, just thought I'd share my progress with you and hopefully get some feedback along the way. here are some of the references I'm using: so here's what I've done so far, this one was made in substance designer: this one too was made…
I'm working on my portfolio to become an environment artist. This is my first environment. I wanted to start with something easy, so I made a hallway. It's done for now, but I'll likely come back and tweak it when I start polishing. I already see a few flaws, but I'll spend another week fixing things when I should be…
Hi All! I am just about finished up with another project! I am looking for some critique before I do another final pass with the sword to fix any critique that people offer. After that Ill be posting it up on my portfolio. I designed the sword with the idea of having to chemicals mix together and eject fire in an…
Yo. Ok, so here's a concept art I made for a mandatory task at school a while back. Its a futuristic sniper rifle that uses guided bullets, and fires the bullets with an electric charge. Just wondering what you guys think: Right now I've been working on a base mesh for the stock. But I have to admit that getting the edge…
I started working at a replica of Astoras Straight Sword from Dark Souls I'm currently sculpting further details to my sub-D mesh in Mudbox ang got kinda stuck with sculpting the small portrait emblem embedded into the crossguard this is the first time I tried to sculpt a human face from a nearly flat surface (it's a…
Hello, I want to work in the future in the Game-Industrie as a 3D-Artist.. I am already capable of 3D Modelling so im learning right now how to Create a Game ( I am learning Programming right now. ) Here are some questions answered: Why are you learning Programming when you want to work as a 3D-Artist? If i apply as a…
Hey guys, I've been working on recreating one of the Fujitas from Disney animation's Big hero 6 and would love your feedback on how to push the character more. From the book "Art of Big Hero 6" these characters would be thought of as a high school girl gang that would chew on razor blades and like snakes or koi fish.…
Hi there guys. I posted this first at the WAYWO thred. This little prop is my first attempt at working with Hand Painted Textures. It was a collaboration between me and the mexican illustrator alejandra de la cruz. I did the modelling part as well as well as the normal, specular, gloss maps generated from the diffuse that…
Trying to wrap my head around modular kit creation. Challenging myself to use only tiled textures and trim sheets, though I'll be quite honest, it hasn't turned out quite as well as I like. I think it looks good, but I'm just not sure where to increase the detail/add trims/etc. Any resources to help learn more about…