I'm working on my portfolio to become an environment artist. This is my first environment. I wanted to start with something easy, so I made a hallway. It's done for now, but I'll likely come back and tweak it when I start polishing. I already see a few flaws, but I'll spend another week fixing things when I should be moving onto my next piece.
I'm not super proud of it, but it is a good start. I'm just getting used to Substance Designer, so the textures could be better. My favorite part are the hanging lamps. They aren't super complicated, but I like how they turned out.
Please critique so that I know what to look for when I come back to polish. Thanks!
Software used: 3ds Max, Substance Designer, and Unreal Engine.
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