I started working at a replica of Astoras Straight Sword from Dark Souls
I'm currently sculpting further details to my sub-D mesh in Mudbox ang got kinda stuck with sculpting the small portrait emblem embedded into the crossguard
this is the first time I tried to sculpt a human face from a nearly flat surface (it's a flattened hemisphere) the biggest problem I seem to have is getting the shape and proportions correct aswell as getting that face to look feminine - atm it just shouts male to me
here's a ref pic for what this face should look like in the end :
http://images.alphacoders.com/250/250101.jpg
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