Hey guys I am studying an advanced diploma in game design and am aspiring to be a environmental modeller/concept er but my texturing skills however are currently lacking, so basically what I am looking for is someone to send/share my small modelled scenes with who is also looking to practice/increase their skills who can…
Hey! I'm pretty new to 3D modelling and have been trying to work away on this model for an animated short I've wanted to do and I'm looking for some suggestions. I am also looking for get suggestions on going about texturing the hair further? How do you approach detailing hair? I'd love to know some different ways! Thanks!…
I would like to know the best way to model deltoids, elbows, and knees to deform well when animated. Mainly to be used for models of upto 4000 polygons. If anyone could post some examples of the best way to model elbows, knees, and deltoids I would be very appreciative. Thanks!
I want to model a combat radio like the one in the picture above but I am not sure which is the right way to model the speaker part with the proper beveling (notice the area within the blue rectangle). ps: I am modeling this object to use in a video game. Replies are very appreciated!
3D Interactive Programmer/Modeler Barrow Neurological Institute Description: The Barrow Neurological Institute is taking applications for a candidate with a medical science background to create and interactive 3D programs and models for teaching and exploring neuroanatomy, neurophysiology, and neurosurgical techniques. The…
Hello. I address the following questions with a view to a computer game for the PC (RPG from isometric projection). This should help you a little bit with answering my questions. Can one model penetrate with its topology through another model or should I combine them into one? What are the advantages of both solutions?…
When I model, I find myself able to make most things in Max but have certain shapes that I find more easy to make in Zbrush. As a result my model ends up having clean geo for some parts and Zbrush Decimated objs for the more complex stuff. My question is...Is this bad? What should I do in order to have my model as clean as…
I did a quick search and didnt find anything, but just in case i apologize if this is a repost. Im having problems creating custom collision models in the source engine, specifically for some palm trees i modeled. I was wondering if anyone could point me to a good tutorial or perhaps explain it to me. I've modeled the…
Hello, The High Resolution Pack team are looking for some experienced modelers to model some aliens for us! List of aliens: http://www.duke4.net/page.php?28 Any help would be much appreciated! If required further concepts, angles and such can be provided. Anyone who models will be credited.
Hi Polycount! I would love to get some suggestions and ideas on my current modeling task: I'm using Maya and want to model a wall ornament like this one: http://www.ancientsculpturegallery.com/images/042framed.jpg how would you approach this model? Sculpting? Help is very appreciated!