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I want to model a combat radio like the one in the picture above but I am not sure which is the right way to model the speaker part with the proper beveling (notice the area within the blue rectangle). ps: I am modeling this object to use in a video game. Replies are very appreciated!
Replies
Side note : not sure that's an actual military radio. Military gear isn't orange and should have an output for a headset. Noisy speakers aren't tactical.
MBITR -- this is what the us army uses. Not sure is this pictured version is current or not. Doesn't make a difference for your learning, but you ought to know what you're modeling and call it the right name.
For the floater just model a single element and clone/array the pattern.