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Author:
Alex_Zlatovchen
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normal maps
normal maps
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Discussion List
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Latest Post
First time baking normal maps for a school assignment
Hello professionals!As you could probably notice by the shitty normal map, I'm new to all of this. My teachers introduced me to baking normal maps, but I'm not experienced enough to do my proble…
15
Last
Revic_95
Nov 2015
Would it be possible to bake straight from Maya using xNormal?
Hypothetically, would it be possible to write a plugin for Maya that would provide xNormal with the necessary meshes from a) directly in the Maya scene that are automatically output to temp files and…
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Last
Spudnik
Nov 2015
Fanta & 7up tank concept
Hello polycount users,I have been practicing my 3D skills and concept thinking and i just wanted to know what you all thought about it.This is a concept i made about fanta and 7up themed tanks.These …
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Last
Olivierus
Oct 2015
Skewmesh Tutorial
Peter K goes over an interesting work around to fix details that normally skew when baking normal maps Take a bolt for example, baked to a flat surface. The angle of the cage often skews the bolt, …
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JohanL
Jan 2015
Qualifying your normals
Have you ever had your normal maps just refused to behave no matter what you did? Alec Moody may have a workflow that can fix that. He has posted a tutorial/explanation at 3D Motive on how to work …
17
Last
AlecMoody
Jun 2013
Handplane
The first version of the normal map conversion tool Handplane has been released "handplane is a new tool designed with the goal the of solving tangent space mismatch issues for everyone. handpl…
9
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Thousand
Feb 2013
handplane - Public Beta
A new tool for resolving normal map issues across various game engines Created by Polycounter Alec Moody and Luke Hodorwicz, handplane is a new tool meant to solve the all too common problem of tan…
13
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RockSPb
Nov 2012
3dMotive - Baking Normal Maps
3dMotive and Alec Moody have just released another training video. Our friends over at 3dMotive, along with tutorial machine Alec Moody, have just released yet another gem of a tutorial, this time …
9
Last
lordsme
Nov 2011
Averaged normals, ray projections
Joe Wilson has created a thorough outline on understanding averaged normals and ray projections. This information is for any 3D videogame artist, no matter your experience.Polycount Forum moderator…
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Joshua Stubbles
Feb 2011
nDo Normal Map Creation Toolkit
Who here likes free apps that do insanely rad things? If you said no, then you're a liar! For everyone else, prepared to get your mind grapes blown by this awesome, fandangled, normal mapping tool f…
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Aran Anderson
Oct 2010
3Point Release Quality Shader
So, in case you hadn't heard, those nice people over at 3Point Studios have released a shader that will make your normal-maps look amazing in 3ds Max! Since the middle of June, it's been available i…
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god3ila
Jul 2010
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