Let 2016 begin! Past WAYWO threads:
2015,
2014,
2013,
2012.
- 1 embed maximum (1 image, or 1 video, or 1 Sketchfab, etc.)
- Anim GIFs must be less than 2 mb
- Externally-hosted images must be less than 500 kb
- Uploaded images must not exceed 1000 pixels in any dimension
- Don't upload PNG, use JPG
- Breaking these rules may cause merciless editing by a Moderator
- Why these rules? See WAYWO Usage.
Replies
More pics on Artstation: https://www.artstation.com/artwork/16Nv8
model
Still hacking away at this guy. The plan is to make him mechanically accurate and put all the large-scale detail in the actual model and then paint the smaller details in the normal map in Substance Painter. I'll probably make a separate thread for this one to avoid spamming this thread too much
PS : damn, url imgs are broken on this forum : here is url : http://cremuss.net/3d/wip/ShrineBreakdown_StylizedCracks.jpg
I'm also studying Ice shaders x)
All modo so far! And this is just the first pass and the layout of the final idea. I'm yet to model some ice around it, model the light beans, etc.
Here's the ice shader im working on.
http://imgur.com/b7ztDIK
Some Gif timelapse on my blog
http://chanutpaul.blogspot.fr/
More of it, on the Artstation page : https://www.artstation.com/artwork/nDJgK
still open to feedback but calling this finished for now
so i have it up on my artstation full with marmoset viewer here: https://www.artstation.com/artwork/ezPJX
(oversize image disabled by moderator, original here: http://i.imgur.com/J9gGxlm.jpg)
More about it here: https://www.artstation.com/artwork/r0gv6
More shots and marmoset viewer there:
https://www.artstation.com/artwork/lZrbY
http://polycount.com/discussion/172721/wip-league-of-legends-mega-gnar-fan-art#latest
Feedback still appreciated
Timelapse sculpting of a Head in Zbrush from sphere. You can download the Ztool file here : http://kolayamit.com/wp-content/uploads/2016/07/boyHeadOneSubtool_v1.zip. https://youtu.be/bf2VC66PCDo
https://www.artstation.com/artwork/lZEoV
and whipped up a quick Splash Art for him too...
REALLY low polycount and texture sizes for these things as you can see!
See some animations, turntables, more breakdowns and in-game shots here:
Bane - Lord of Putrefaction Steam Workshop Link
(oversize image disabled by moderator, original here: https://us.v-cdn.net/5021068/uploads/editor/8x/dvabpeii10om.jpg)
https://www.artstation.com/artwork/85rkE
full project and more pictures in my thread - http://polycount.com/discussion/172567/a-road-trip-in-2116-challenge-jonas-ronnegard#latest
See more here! https://www.artstation.com/artwork/r2O1J
still early WIP, more renders here https://www.artstation.com/artwork/bO0ev
The aim will be to take this nanomesh scene and bake down to flat textures for game purposes.
(oversize image disabled by moderator, original here: https://us.v-cdn.net/5021068/uploads/editor/e9/iynfsisvrzq6.jpg)
Shameless cross-post from: http://polycount.com/discussion/173293/10-punishment-textures/p1?new=1
(oversize image disabled by moderator, original here: https://us.v-cdn.net/5021068/uploads/editor/ug/smcmx00idy0s.jpg)
x-posting from thread here:
http://polycount.com/discussion/172776/georges-st-pierre-a-likeness/p1
More here:
http://polycount.com/discussion/157279/the-wonders-of-technical-art-unreal-engine/p1
model
See more here! http://polycount.com/discussion/comment/2466108#Comment_2466108
Creating topology for this guy currently
https://www.artstation.com/artwork/qNOBn