Let 2016 begin! Past WAYWO threads:
2015,
2014,
2013,
2012.
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I learned a lot about light, player characters, materials and my skills ^^
My Thread with the complete progress:
http://polycount.com/discussion/166881/ue4-ancient-tomb-cave/p1
For more Images and an Unreal package follow the link ....
https://www.artstation.com/artwork/RX5ye
Still have to finish the rail mount and Monorail but thought I would give a quick render.
Thread : http://polycount.com/discussion/171898/ue4-savannah-environment-wip
http://www.youtube.com/watch?v=8rcl56gnmwM
Got more anatomy work done on my orc.
model
More images in my thread
@ Popol Nice!
Modelling a Hatch from Apollo. Trying out the Boolean method in 3ds Max highlighted by Ben Bolton.
screen caps of some of my work I did over at Kerosene VFX, videos to follow soon! https://www.artstation.com/artwork/E29GK
model
Fan art for Vesta, FinalBoss game
my process on Artstation : https://www.artstation.com/artwork/oQWQk
This is my last personal project, a concept who i mix a Ford shelby and mustang.
Marmoset Viewer is here if you want turn arround or view more capture https://www.artstation.com/artist/earl_desmet
But to be honest, that kinda becomes a necessity, since only 1 small image can be posted here now. Which is fine, but I think 2 would have been the sweet-spot.
Anyways, here is my latest model, the Kriss Vector SMG.
- you can get it here: https://gum.co/sfuL
- see all images here: https://www.artstation.com/artwork/4Ea3L
- and comment & critique here: http://polycount.com/discussion/173636/kriss-vector-realtime-next-gen-weapon#latest
Sample Image, that really doesn't do it justice, since there are different versions of it:
@tsmith3d epic landscape. Love the stylistic approach.
@slosh must be awesome to see your digital work come to life!!!
@Mime love everything about it!
https://develterematthias.wordpress.com/2015/09/01/phare/
https://develterematthias.wordpress.com/2015/09/01/mechanical-krieger-display/
Wip LowPoly island Landscape https://www.artstation.com/artwork/85Rvq
WIP
Here is the finished version of the Dragonborn I worked on while I was finishing up school. posted The WIP a few months back. Bonus: Allegorithmic gave it a shout out on twitter last week.
https://www.artstation.com/artist/magnocoutinho
https://www.fb.com/magnocoutinhoart
http://www.youtube.com/watch?v=D4AU0_pIbSE
Here is a character WIP I am working on for Adam Skutt's character class. Still pretty early so things will probably change.
My character idea- Spaceship mechanic. A rocket booster fell on his head one day and he gained incredible knowledge of spaceships and how to build them. Except, now, no one can understand what he is saying so he is forced to make spaceships out of junk parts.
http://kessler.artstation.com/
https://www.artstation.com/artwork/r2WR2
There's alot of room for deep details in the project but had to lock it somewhere, so here it is
softwares : 3dsmax / photoshop / unfold3d / substance b2m / quixel suite / unity5
see full project : https://www.artstation.com/artwork/K2P0W
Currently looking for Contract / Full time positions.
Artstation: https://www.artstation.com/artist/jawadtariq
(oversize image disabled by moderator, original here: https://us.v-cdn.net/5021068/uploads/editor/dm/wkdw85bks3j6.jpg)
http://polycount.com/discussion/173677/mmd-project-sample#latest
For more images and sketchab viewer: https://www.artstation.com/artwork/AvmJm
Some of my latest work on HALO5 Warzone:
I worked on the map that was recently released called "Prospect" I had the opportunity to design several of the area's architecture and props. I hope you guys enjoy. Here is a link to more images: https://www.artstation.com/artwork/A2Exe(oversize image disabled by moderator, original here: https://us.v-cdn.net/5021068/uploads/editor/oc/xruvmzk5h8jo.jpg)
See more here http://polycount.com/discussion/172657/alien-critter-study-02#latest
Guys/girls you really need to pay attention to the stickied post at the top of the thread.
It's really frustrating scrubbing the page and having 5 2000 pixel wide images to load that's of the same object causing the thread to jump about while reading it. If you want to display the entire project post it in 3D showcase.
I do think it would be much easier if it where the case though.
Moderator edit: @Mossbros @SideEffect See WAYWO Usage for details. We've been discussing what shape this solution could take. We are working on something, but it will take a while to come online. So for now it needs to be the responsibility of each person to be considerate of others.
About to finish up my first weapon and Substance Painter exercise.
That time has come for me.........
But I'm having the hardest time getting a likeness in his face. There are so many great likeness sculpts on here, I'd love some feedback.
Here's my reference sheet http://i.imgur.com/lcKNL2c.jpg
Thanks for the help!
I was very excited to work on this piece and I learnt a lot. My special thanks to Steve Wang who inspires me everyday with his amazing creations.
I hope you guys like it
Better resolution and more images > https://www.artstation.com/artwork/yN48R