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Replies
http://polycount.com/discussion/173677/mmd-project-sample#latest
https://www.artstation.com/artist/matheusoliveira
Love the handpanting works you do Matheus !
finished the allegorithmic vehicle challenge,
bigger images and construction shots etc over at artstation - https://www.artstation.com/artwork/G2zQz
Timelapse video of Head Retopology in Maya. https://youtu.be/CIe0SEvK-sI
Have been working on this guy lately, Sculpt should be finish very soon. Then onto the low poly.
hand painted texture | diff only
model
http://polycount.com/discussion/comment/2466748#Comment_2466748
http://polycount.com/discussion/173677/mmd-project-sample#latest
"A Road Trip In 2116" Contest - ROVER
https://www.artstation.com/artwork/ZODLRFirst go at using Substance Painter
https://www.facebook.com/AquaNoxOfficial/photos/a.1453299471599294.1073741829.1431312137131361/1708362052759700/?type=3&theater
Link to Thread
https://www.artstation.com/artwork/weapon-concept_5
Here is the link to the concept. Saw the concept and loved the expression.
http://steamcommunity.com/sharedfiles/filedetails/?id=727212255
Check it out!
Hey guys, here is the character i've been working on the las couple of months.
the original concept is from Will Murai, go check out his work :https://www.artstation.com/artist/willmurai
more stuff at: https://www.artstation.com/artwork/qNvwe
https://www.facebook.com/cgavn/
http://polycount.com/discussion/173677/mmd-project-sample#latest
Finished up on a makeshift double barrel shotgun. Can view the marmo viewer here (i don't know how to embed )
(oversize image disabled by moderator, original here: https://cdnb1.artstation.com/p/assets/images/images/002/968/637/large/thomas-butters-1.jpg)
More images and the 3D viewer on my artstation: https://www.artstation.com/artwork/LrO5R
all images can be found on my thread here: http://polycount.com/discussion/173829/detroit-decay-ue4-interior-scene#latest
There are also some more props and materials on my artstation: https://www.artstation.com/artist/thundercliffe
full topic: http://polycount.com/discussion/173848/art3mis/p1?new=1
model
I'm looking forward to posing and rendering it. Cheers!
i just finished this https://www.artstation.com/artwork/XOxVl
This is an Image of my 4Layer hightmap blending. shader. still Need to add AO to the lower bricks and add parralax occlusion.
the whole textures are created inside of substance designer. Furthermore Need to adjust the bricks and the normal intensity and noise on the concrete.
https://skfb.ly/QUyH
https://www.artstation.com/artwork/oQd6L
model
Going to release this set of Substance generators soon after I do some final polish!
L2R:
Helix, Speckling, Scratchy_Values, Caustic_Webs, Galvanized, Dripping_Chips, Chipped_Cracks, Wrinkling, Horizontal_Cracking, Vertical_Pit_lines
Cenarius FanArt is my last work in my free time.
Hope you like it
More details:
https://www.artstation.com/artwork/4E3nl