cochtl wrote: »
Yay! Been a loooong time:
In fact, it's been soooo long that I gotta ask, what methods/software/plugins do you all use to make your model presentations shine?
Slava Gedich wrote: »
It was made for BlizzardFest 2014
On concept sheet, my own only in the centre.
Texelion wrote: »
I call it done for now but I will probably change it later.
arvinmoses wrote: »
So much good stuff.
Shelfing this for now.@slava - that's amazing man. Incredible job.
kaikaisushi wrote: »
I'm working on Mara Skywalker
rayle1112 wrote: »
This is the first game character of my student demo reel. Hope you like it!
You can watch the turntable here: https://www.youtube.com/embed/Qvq9DRF1UAE?vq=hd1080
2D Concept by Kai-S: http://kai-s.deviantart.com/art/Space-Worker-with-robotic-suit-113744698
Polycounts: 70k Tris
Time: 7 weeks
Real Time Rendered in Marmoset
ollitei wrote: »
Stirls wrote: »
The Pelican (exterior) I'm working on for The Eridanus Insurrection ArmA 3 modification. Getting there. Lots of little details need to be in, considering the scale of ArmA.
Makkon wrote: »
This made me do a double take, the metal materials on this are really really good! Can we see a map breakdown?
Amazing cloth sculpting!
JadeEyePanda wrote: »
Looking hot! You MIGHT get additional detail ideas if you snag down screenshots from Blur's cinematics in the Halo 2 Anniversary edition.