some3dguy wrote: »
Just for a change of pace I recently started fiddling around in Illustrator. This is what I've come up with. Not really happy with some details (crown especially), but hey...
Hatred wrote: »
Messing around with Toolbag2 this render engine is great - assets that are almost 9 years old gaining the new fresh look
arcitecht wrote: »
Oh shit, do we have a WIS up in here?
juniez wrote: »
here is a 15 days-overdue monthly challenge interpretation... didn't want to bump the thread cause it was well buried and the next one had started already :x
weisheng wrote: »
tsabszy: Nice man ! Great work on that project.
More comicon wips
snake85027 wrote: »
Looks great, do you have a different view rendered out?
Mr Smo wrote: »
Azkur wrote: »
damn guys some sweet work! i wanted to post a blockout of this character i am working on inspired by the chick from the latest killzone, i was trying to make her look Asian so i really failed on that xD ahah
Harford wrote: »
The decider - Character for next gen. I've been livestreaming most of this project. I'll move onto low poly soon after tidying up the jacket folds on the arms.
Selaznog wrote: »
Hey guys! I finished a weapon for the dota 2 workshop. Here's the hipoly:
Fewes wrote: »
Damn this looks nice. If you don't mind me asking what did your base mesh look like before you started sculpting?