EiGHT wrote: »
More ovah heeya
PogoP wrote: »
More work on my Alpine forest foliage test scene. Lots more to do! I want to get lots of colour in there now, by adding lots of colourful flowers and foliage.
Gav wrote: »
Cover work and tutorial images for 3DArtist #53:
JustinKirkwood wrote: »
MattW wrote: »
I started making knives in my spare time the beginning of the year. After watching the great asset creation tutorials by Harford I decided to bring one into 3d.
Banged out the high poly last night. Realized this morning I made it harder than it had to be by modeling in the pins. In real life, they way they're made, they're perfectly flush with the wood. Really that's true of the spine as well. The wood and metal are ground to shape together causing no seam. But that would make for a very boring model.
There are some artifacts in the smoothing of of the handle to work out and then doing the low and bakes tonight.
FirstKeeper wrote: »
Little teaser for project I did a few years ago for video game Prime World. More stuff is coming soon.
scotthomer wrote: »
Miche - I love that movie, you've definitely done it justice
So ive done a bunch of work on the 200sx project this weekend, ive managed to build and bake out the GoPro camera and put it roughly into the scene (without any textures). Hopefully will be able to get stuck into the textures this week.