Here is a small update on the TF2 character with a simple Xoliul shader setup. I need to rig him then the fun will begin when I try to set him up in Team Fortress 2
Soooo, I'm really late with all this Dishonored fan art and that. But I've finally played the game and loved it stupid amounts, so I decided to do some sort of fan art. Not really based on a specific character just loved the style!
Best game Ive played in years!
The gun is looking amazing! Though it is way to noisy, both the plastic and the metal so none of the detail accutly looks unique. I have my own Airsoft M4 which is built exactly the same as the real one and I have put it through alot but it doesnt look even quite that noisy. I dont have acess to it so I cant give you any refrence sorry. But It still looks awesome!
I have my own Airsoft M4 which is built exactly the same as the real one and I have put it through alot but it doesnt look even quite that noisy. I dont have acess to it so I cant give you any refrence sorry. But It still looks awesome!
Hi everyone this is my 1st post at polycount, I been working on this head for 2 weeks, I'd spent the rest of my time on this head after get back from studio, c&c are welcome,
Hi guys! I have been following polycount for quite a while now and it´s an awesome community here, really like it,...so this is my first post here with hopefully many more to come,..
did this in my spare time ,..good old spears,shields and blood...always wanted to do a piece with this motive, of course inspired by 300, Spartacus, God of War and that kind of movies and games
And here's a Skeleton X-Ray effect test for when your character runs through a save-point
Edit: whoa, sorry for the huge sizes! :-/
.....I....am....*beyond*....in love with these characters...the styles...the proportions...the suits....everything.....
omg I would have loved to work on this game, this is seriously fantastic...I've never wanted to make fan-art for an iOS game, but you might be the first
And here's a Skeleton X-Ray effect test for when your character runs through a save-point
Edit: whoa, sorry for the huge sizes! :-/
That is stunning. Can't fault it at all. Love the style and execution! are you creating the outlines the old school way (cloning the mesh, pushing the verts out and inverting) or using another technique?
Unity3d engine is so cool. I wanted to try a different web page than others with the power of unity3d. Only issue here is , it requests unity web player and you would wait for 3-5 secs max. But i dont want everybody to see it so geeks will be our acomplishers probably. *:beer:
We are a small startup atm and working on a project. This web page shows what we are.
Don't forget to slap us! developers are working downstairs and you may slap them .. this would give some extra passion to us! so maybe we can finish our project faster.. its been 8 months! *:waaagh:
Replies
Noooo Whyyyy!
awesome anyway glad to see you still cooking in the kitchen.:poly136:
I was about to say the same thing. Excellent work Renaud Galand
Best game Ive played in years!
Sorry about the images.
Full Album: http://imgur.com/a/OP1fb
Click "view high-res images" to see full size.
The gun is looking amazing! Though it is way to noisy, both the plastic and the metal so none of the detail accutly looks unique. I have my own Airsoft M4 which is built exactly the same as the real one and I have put it through alot but it doesnt look even quite that noisy. I dont have acess to it so I cant give you any refrence sorry. But It still looks awesome!
nice, thanks for showing the wires
a little update:
i decided to scrap the old one
Making shrooms and clovers and stuff:
they make aluminium airsoft now? jeez louise
866 Tris, 1024x512 Diff, normal, and spec. Gloss in the spec alpha.
From Marmoset
Final Wires High and Low
latest wip...
That turned out radical Ysalex! Lovely pose, really liked the shot of her backside.
Awesome concepts Daven, would it be okay to model one of those?
Some early texture wip of an environment I'm blocking out!
http://3dhit.co.uk/index.php?showtopic=21115&page=4#entry273682
https://vimeo.com/62719868
Uploaded with ImageShack.us
Uploaded with ImageShack.us
Uploaded with ImageShack.us
Uploaded with ImageShack.us
Onelu, AO and normals.
and small Zbrush Scupt that I did two days ago.
Blocking out my new Scifi Envi - for Folio purpose. (very WIP)
Check out the thread for it here.
I've been working on building pieces for a new Showreel
HighPoly
Low Poly
Hi everyone this is my 1st post at polycount, I been working on this head for 2 weeks, I'd spent the rest of my time on this head after get back from studio, c&c are welcome,
did this in my spare time ,..good old spears,shields and blood...always wanted to do a piece with this motive, of course inspired by 300, Spartacus, God of War and that kind of movies and games
used: cinema 4d, vray, after effects, photoshop
Will probably make a separate thread for it when I got more stuff to show from it!
It definitely has a unique style to it; almost like a game based off "caricature" portraits in a way
http://www.polycount.com/forum/showthread.php?t=117380
Shot:
and p3d.in
Thanks Marie, she is rendered real time in marmoset toolbag. The specs are up in the corner.
Very Impressive! I never managed to get that great of a result in marmoset!!
I've finished working on the special suits for my runner game "Nick and Jane" that will affect the gameplay.
The "Jungle Chicken Suit":
And Lava World's "High Temperature Hazard Suit"
LavaSuit (View in 3D)
And here's a Skeleton X-Ray effect test for when your character runs through a save-point
Edit: whoa, sorry for the huge sizes! :-/
Crosspost from my polycount thread
Super sweet work, Nascone! She's turning out more and more awesome!
.....I....am....*beyond*....in love with these characters...the styles...the proportions...the suits....everything.....
omg I would have loved to work on this game, this is seriously fantastic...I've never wanted to make fan-art for an iOS game, but you might be the first
Anyway, here's a pic from my almost done scene:
Shameless thread plug here: http://www.polycount.com/forum/showthread.php?t=118003
@TheQiwiMan awesome sheet man!
here's a bit of an update
That is stunning. Can't fault it at all. Love the style and execution! are you creating the outlines the old school way (cloning the mesh, pushing the verts out and inverting) or using another technique?
Unity3d engine is so cool. I wanted to try a different web page than others with the power of unity3d. Only issue here is , it requests unity web player and you would wait for 3-5 secs max. But i dont want everybody to see it so geeks will be our acomplishers probably. *:beer:
We are a small startup atm and working on a project. This web page shows what we are.
Don't forget to slap us! developers are working downstairs and you may slap them .. this would give some extra passion to us! so maybe we can finish our project faster.. its been 8 months! *:waaagh:
Shameless cross post from my thread. Been a while since I've posted a final to the boards. Feels good!
@Swizzle: Cool sculpt bro. Your avatars changed...NOOOOOoooooo :P