soo, the mutants might not be just radiation mutants? they could be the result of experiments, maybe trying to 'force' their 'evolution'.. could be some kind of 'virus'..
i kid (kinda) but they talk about the story and setting like they've come up with all these cool details and all I can think about is where I've seen every detail before.
I once believed the pre-release hype. Now it's just sad to see how much devs lie. Sometimes you can even see the shame in their eyes when they do it.
roost: lol. There was a lot of talk like that... I personally think this whole PR crap is cuz someone there decided it'd be good for the game. Don't think there's a lot of substance involved.
Perhaps id should resort to 'we just make cool shit' and that's it...
Really does seem like it. On the other hand, it seems like id is trying to improve little facets of the game play experience that have been overlooked for so long. I've been hoping for this kinda stuff for a really long while, so I'm excited for the animations, really. Nothing else grabs me.
In story and Game play... I don't think this game is really mind blowing at all but it just looks so retardly gorgeous! I just wanna walk around and look at the environment work. The story and game play are very generic, but if you think about tho, id IS the generic [lol] in a funny way.
I noticed that too Slum. I *really* friggin want the original but I already have quake 4. nooo idea where the disc is, i guess it probably doesn't count just registering the game anyway
Please don't let this be the 2nd consecutive year with NO Keynote video footage whatsoever. What the hell is wrong with people... Still not even an audio file yet
This game just gets better and better, and I just get inspired everytime I see it. I can't wait! In my opinion this might crown the most beautiful environments.
Wait, I just watched the video on Kotaku (I assume it's the same that's posted above), and they were painting directly on the environment. That's vert painting, right? What is going on there? Does the megatexture tech allow them to create new textures on that fly in the environment? How is it defined? I mean is it linked to a specific object? Or can you paint on multiple objects at the same time?
Wait, I just watched the video on Kotaku (I assume it's the same that's posted above), and they were painting directly on the environment. That's vert painting, right? What is going on there? Does the megatexture tech allow them to create new textures on that fly in the environment? How is it defined? I mean is it linked to a specific object? Or can you paint on multiple objects at the same time?
Here is a (rather old) video demoing some of the megatexture content creation tools. That was a few years ago, but it gives you a good idea of how the tools work.
Thanks for posting that Slum! I had not seen how these various textures and meshes were actually being applied to the terrain. That's really amazing how you are able to layer these different textures and stamps.
LOL the mayor from subway town is voice by the Colonel from Metal Gear! Would recognise him anywhere.
The NPC dialogue animation is still so so bad though. Shocking. And the first flamethrower guy takes five rockets without his gas canister blowing up, but some buckshot does the trick for the second guy? Even Killzone 2 got the flamethrower guys right...
Apart from the whole 'downloading side missions as and when you discover them' bullshit.
"Oh hey, I found a vault! - now to sit and wait for three hours whilst I download the level so that I can actually open the door and see what's down there!".
Apart from the whole 'downloading side missions as and when you discover them' bullshit.
"Oh hey, I found a vault! - now to sit and wait for three hours whilst I download the level so that I can actually open the door and see what's down there!".
Thats actually not quite right. When you buy the game new, you get a code to download the sewer missions. If you buy the game used, that code is used up and you pay for it online. Either way, its one download that you unlock whenever.
It's better that this is not the case (however it's still not good). In fact it's terrible. Parts of the States and small parts of Europe have a good broadband infrastructure (for example, the UK still does not, and represents a very significant market). The rest of the world doesn't. If these files aren't small, then you're basically going to be restricting a portion of the already paid for singleplayer game geographically.
I feel sorry for 360 owners outside of the Live service area who will not be able to play a portion of the game that they have already paid for.
Yeah, but to be fiar theres the chance that these are already on the DVD. Lets not forget these are planned as part of the game and are NOT additional DLC in the traditional sense. It really wouldn't shock me if all you were paying for (Or getting free if bought new) was a simple unlock code.
It wouldn't be the first game to do this, or indeed the last.
It's not how most of the media has been reporting it.
Yeah it is, Kotaku reported it how slum said.
Also, I believe Odium is correct. That is typical practice these days. In fact, I just bought Street Fighter III on PSN, and the 'download' was only a few kilobytes as I already had the demo installed. The whole game was on my HDD, just not 'unlocked'. Pretty clever in most cases, shitty beyond belief in the case of Resident Evil 5 and its payed multiplayer 'DLC'.
Someone on the Breaking Bad crew is a gamer, first they have the meth heads debating which zombie game is the best, then the intro to this week's episode has
Pinkman playing Rage with some light gun accessory...? I'm assuming this is an inaccuracy, unless they plan to have PS3 Move support...
Also, I believe Odium is correct. That is typical practice these days. In fact, I just bought Street Fighter III on PSN, and the 'download' was only a few kilobytes as I already had the demo installed. The whole game was on my HDD, just not 'unlocked'. Pretty clever in most cases, shitty beyond belief in the case of Resident Evil 5 and its payed multiplayer 'DLC'.
eh, isnt that more like the ONLY cases? :P I havent heard of more than those that you mentioned. Also, i get so pissed everytime gamers are like "The dlc should be on the disc, greedy devs blah blah" Cant we just go out and tell them like it is? That most DLC is made AFTER the game is done, but that it takes a good while from the point where the team stops working on the team until it hits the shelves? :P Its not like DLC is cut from the game itself in 99% of the cases.
Kotaku does whatever Kotaku feels like depending on which side of the fence they're on. Normally they'd drop a two-line bomb designed to aggravate as many people as possible. I wouldn't use them as an example of reporting.
This isn't post-launch content though. This is content that is being made ready from day one..
Yeah, but read what I wrote again :P What I was arguing against was people saying it was "typical practise these days" when in fact its pretty uncommon. And post-launch content can be ready from day one, and still couldnt be on the disc... I just get annoyed because I understand random retarded gaming forums not understanding how things actually work, but considering this forum has so many professionals I just think people would know better
This is pretty cool, neat little incentive to keep people from buying used. I'd love to see how this works out for them, if its successful maybe we'll see more of it in the future.
Especially with mostly single player games everyone except for gamestop is probably losing tons of money from used sales. This seems like a good way to combat that, if you bought the game used you still get the main storyline, but all the side quests are locked, if you bought it new then everything is available to you. From the developer's standpoint thats a really great idea.
Ofcourse next thing you'll hear would be gamestop pulling these codes out of unopened brand new game boxes, and people who downloaded a warez copy from the internet complaining that they can't access the extra content...
No, that's the point. He was complaining that people without decent internet connections cannot access DLC like the sewers in Rage. Except they can, cause its on the disc and doesn't require an extra large download, just a download a few kilobytes big. Again, RE5 is the exception in this, not providing the multiplayer free was a dick move.
Ofcourse next thing you'll hear would be gamestop pulling these codes out of unopened brand new game boxes, and people who downloaded a warez copy from the internet complaining that they can't access the extra content...
I can pretty much guarantee you that the pirated copy will include the content.
Yep, on PC at least, I give it maybe an hour tops before the subway content shows up.
Dues Ex was recently released online BEFORE its date. Its DLC bonus that you get from certain shops was ALL available. It was cracked pretty much an hour after release. And then when the update hit Steam, it was already floating around on torrents and newz sites...
That means the game, DLC, crack AND update were all ready on par time with the legit copy.
This only changes things to honest customers who don't pirate on CONSOLE, but will sometimes buy new.
Replies
I once believed the pre-release hype. Now it's just sad to see how much devs lie. Sometimes you can even see the shame in their eyes when they do it.
Really does seem like it. On the other hand, it seems like id is trying to improve little facets of the game play experience that have been overlooked for so long. I've been hoping for this kinda stuff for a really long while, so I'm excited for the animations, really. Nothing else grabs me.
The NPC dialogue, sorry should have been clearer. The enemy actions are nice; but whenever a character is speaking to you... not so nice.
lol i had the same reaction.
new trailer is fucking awesome!
http://store.steampowered.com/
John Carmack announced at Quakecon that the full Doom 3 source code will be opened up later this year!
http://gamasutra.com/view/news/36383/Id_To_Release_Doom_3_Source_Code.php
Fucking awesome.
eheh, yeah, It's usually the other way around! :P
Haven't had a chance to soak it up yet, just thought I'd drop the link to the keynote here.
Holy shit!! Does that mean Q4, ETQW, and Prey will all be open sourced, too?
This game just gets better and better, and I just get inspired everytime I see it. I can't wait! In my opinion this might crown the most beautiful environments.
All the games you mentioned use idtech4, which it will be free soon.
(And I mean the engine, not the art assets, levels, textures, etc, obviously they wont release that, that's not the point)
Hmmm. Wow! That's awesome.
Here is a (rather old) video demoing some of the megatexture content creation tools. That was a few years ago, but it gives you a good idea of how the tools work.
[ame]
No. Only Doom 3.
the world looks just so detailed and awesome! and John Goodman rocks!
New gameplay vid.
The NPC dialogue animation is still so so bad though. Shocking. And the first flamethrower guy takes five rockets without his gas canister blowing up, but some buckshot does the trick for the second guy? Even Killzone 2 got the flamethrower guys right...
Still gonna love it probably.
No one? Reaaaally?!
"Oh hey, I found a vault! - now to sit and wait for three hours whilst I download the level so that I can actually open the door and see what's down there!".
Didn't know people still used Dial-up! :O
[ame]
Thats actually not quite right. When you buy the game new, you get a code to download the sewer missions. If you buy the game used, that code is used up and you pay for it online. Either way, its one download that you unlock whenever.
http://www.mcvuk.com/news/read/this-is-how-rage-does-the-online-pass
It's better that this is not the case (however it's still not good). In fact it's terrible. Parts of the States and small parts of Europe have a good broadband infrastructure (for example, the UK still does not, and represents a very significant market). The rest of the world doesn't. If these files aren't small, then you're basically going to be restricting a portion of the already paid for singleplayer game geographically.
I feel sorry for 360 owners outside of the Live service area who will not be able to play a portion of the game that they have already paid for.
It wouldn't be the first game to do this, or indeed the last.
Yeah it is, Kotaku reported it how slum said.
Also, I believe Odium is correct. That is typical practice these days. In fact, I just bought Street Fighter III on PSN, and the 'download' was only a few kilobytes as I already had the demo installed. The whole game was on my HDD, just not 'unlocked'. Pretty clever in most cases, shitty beyond belief in the case of Resident Evil 5 and its payed multiplayer 'DLC'.
eh, isnt that more like the ONLY cases? :P I havent heard of more than those that you mentioned. Also, i get so pissed everytime gamers are like "The dlc should be on the disc, greedy devs blah blah" Cant we just go out and tell them like it is? That most DLC is made AFTER the game is done, but that it takes a good while from the point where the team stops working on the team until it hits the shelves? :P Its not like DLC is cut from the game itself in 99% of the cases.
Kotaku does whatever Kotaku feels like depending on which side of the fence they're on. Normally they'd drop a two-line bomb designed to aggravate as many people as possible. I wouldn't use them as an example of reporting.
Yeah, but read what I wrote again :P What I was arguing against was people saying it was "typical practise these days" when in fact its pretty uncommon. And post-launch content can be ready from day one, and still couldnt be on the disc... I just get annoyed because I understand random retarded gaming forums not understanding how things actually work, but considering this forum has so many professionals I just think people would know better
Especially with mostly single player games everyone except for gamestop is probably losing tons of money from used sales. This seems like a good way to combat that, if you bought the game used you still get the main storyline, but all the side quests are locked, if you bought it new then everything is available to you. From the developer's standpoint thats a really great idea.
Ofcourse next thing you'll hear would be gamestop pulling these codes out of unopened brand new game boxes, and people who downloaded a warez copy from the internet complaining that they can't access the extra content...
No, that's the point. He was complaining that people without decent internet connections cannot access DLC like the sewers in Rage. Except they can, cause its on the disc and doesn't require an extra large download, just a download a few kilobytes big. Again, RE5 is the exception in this, not providing the multiplayer free was a dick move.
I can pretty much guarantee you that the pirated copy will include the content.
Dues Ex was recently released online BEFORE its date. Its DLC bonus that you get from certain shops was ALL available. It was cracked pretty much an hour after release. And then when the update hit Steam, it was already floating around on torrents and newz sites...
That means the game, DLC, crack AND update were all ready on par time with the legit copy.
This only changes things to honest customers who don't pirate on CONSOLE, but will sometimes buy new.