I like how that scene has progressed, S2Engine. I'll admit I wasn't a big fan when I first saw it, but you're really bringing it together.
[ame]http://www.youtube.com/watch?v=nPSG9lTSYZc[/ame]
I've been working on this character for a few days. Skinned it so I could pull some clothes off the geometry and make future skinning the clothes easier on myself, and just couldn't sleep without getting some animation on there.
Note, his gait is lopsided because I intend for his right side to be more heavily armored than the left, and his right hand will be holding a weapon.
That really is a fancy render there Mladen Jovicic, are you using vray?
Oh and I'm almost done... I think it's missing something... I need some type of welds or something, never made welds before. Or rivets or something... open to suggestions.
Mladen Jovicic - hes looking great, dof might be too prominent.
Scudz - haha, glad to see you are going with jim
a friend of mine convinced me to get back on with an old concept of an ogre going on a date with slick backed hair, tux, chocs and flowers lol. Gonna run him in the background while I finish the female character Im working on,
GoK. One thing - make the hanging papers from actual geo instead of 1 huge alpha plane? Wouldn't cost too much polygons I think, and it could save quite a bit of texture space.
Thanks Moof.
I agree with you. The colors were actually intended for the diffuse R2T.
By the time I realized I left them in this render, I was being lazy about re-rendering.
Thanks Moof.
I agree with you. The colors were actually intended for the diffuse R2T.
By the time I realized I left them in this render, I was being lazy about re-rendering.
Scudz: love the volumes on that guy!
Rayph: great dynamic picture, do try to keep the focuss on the characters with your lighting because it isn't easy to read
Mladen: nice render, is that mentalray?
crazyfool: haha great personality
tda: i like the drawing so far , are you going to render it or keep it lineart? if lineart then maybe you could play with the lineweight a bit
Jayoplus: great design and clean modeling, the materials do give me a toyfeel atm but it clearly shows the shapes ^^
Striker: great face sketch
here's what I've been doing at work.
A traditional portuguese table football table.
I'm using 3 point shader, 1 2048 dif/norm/spec for the table and 2 512x256dif/norm/spec for the dummies.
the model is arround 22k tris (we want it to be quite detailed)
here's what I've been doing at work.
A traditional portuguese table football table.
I'm using 3 point shader, 1 2048 dif/norm/spec for the table and 2 512x256dif/norm/spec for the dummies.
the model is arround 22k tris (we want it to be quite detailed)
Quick polypaint to test some color ideas before I get to finishing the model.
Very nice! Is that a screenshot from mudbox or a render? The lighting is really nice as well as the material.
I'm interested in the crocodile thing you have in your avatar picture. Mind showing us a more high-res version?
yeah I don't mind quoting >1< image if you NEED to, but don't quote the whole post, quoting just "Playing around with posing Spaceboy" would of been enough :P
Not hating on you, WipEout, a lot of people do it. Pedro could of just quoted the fooseball table text.
yeah I don't mind quoting >1< image if you NEED to, but don't quote the whole post, quoting just "Playing around with posing Spaceboy" would of been enough :P
Not hating on you, WipEout, a lot of people do it. Pedro could of just quoted the fooseball table text.
goofing off while rigging
incidentally, does anybody have a weight mirror copy script that works for Max 2011?
Well, I am not good at this :P I'll just keep trucking since I gotta learn it eventually.
EXTREME ACROBATICS FOR LOW POLY CHARS NOT ALLOWED!!
crazy work rens, I would of ripped my face off with all that Hard Surface work
looking great scudz
heres what I got so far, Im planning on adding some small and feminine knee pads and construct her skirt and sculpt into stuff again, Havent touched her hands, hair and ears properly yet
Hey guys, excellent work this new year so far!
Crazyfool, loving the ogre in a tux. So dapper, he looks like he is wearing Donald Trumps tupee
I'm lagging on this, but wanted to post my progress. After some optimizations to some geo, going to unwrap and texture!
Replies
would love some crits here or PM.
Bobo-Thanks alot man!
Aaaaaannnddd updated...
Rayph that's fuckin nuts man :thumbup:
added some teeth and a few adjustments
[ame]http://www.youtube.com/watch?v=nPSG9lTSYZc[/ame]
I've been working on this character for a few days. Skinned it so I could pull some clothes off the geometry and make future skinning the clothes easier on myself, and just couldn't sleep without getting some animation on there.
Note, his gait is lopsided because I intend for his right side to be more heavily armored than the left, and his right hand will be holding a weapon.
fancy render
Oh and I'm almost done... I think it's missing something... I need some type of welds or something, never made welds before. Or rivets or something... open to suggestions.
Scudz - haha, glad to see you are going with jim
a friend of mine convinced me to get back on with an old concept of an ogre going on a date with slick backed hair, tux, chocs and flowers lol. Gonna run him in the background while I finish the female character Im working on,
Scudz, fuck... Jim ftw. The teeth are totally reminding me of evil jim from the animated series which is also awesome!
Drawinz, wip
Here is what I'd been working on for the New year.
Concept was by my buddy JD
Textured version (not being done by me) coming soon.
nice one crazyfool
daily sketch
jayoplus : Love it.
I agree with you. The colors were actually intended for the diffuse R2T.
By the time I realized I left them in this render, I was being lazy about re-rendering.
How are you adding the detail? zbrush?
desaturate in photoshop. :thumbup:
Rayph: great dynamic picture, do try to keep the focuss on the characters with your lighting because it isn't easy to read
Mladen: nice render, is that mentalray?
crazyfool: haha great personality
tda: i like the drawing so far , are you going to render it or keep it lineart? if lineart then maybe you could play with the lineweight a bit
Jayoplus: great design and clean modeling, the materials do give me a toyfeel atm but it clearly shows the shapes ^^
Striker: great face sketch
crosspost from the 4k topic
ravenslayer: wardrobe malfunction or are they just shy?
Quick polypaint to test some color ideas before I get to finishing the model.
A traditional portuguese table football table.
I'm using 3 point shader, 1 2048 dif/norm/spec for the table and 2 512x256dif/norm/spec for the dummies.
the model is arround 22k tris (we want it to be quite detailed)
cheers!
Started with the lowpoly, not very optimized right now. Mostly just been stripping my highpoly...
I've got four weeks, and i've taking rules and story from Dominance war IV since the V was delayed.
This is how far i've come this first week. Still haven't touched the pants, straps and sandals.
He's something between Avatar Aang and a hindu monk.
Its me or the "show half a nipple" is the fashion now? :poly124:
ahah Sweet!!
Looks perfect!
that looks awesome Prototyp3, I like the veins and blood vessels in the neck especially. Hes really cute at the same time as being quite scary haha
I'm interested in the crocodile thing you have in your avatar picture. Mind showing us a more high-res version?
Dammit, you beat me to it! I just read Umbrella Academy and wanted to model Spaceboy too! Looks good, keep it up or I might try to steal your thunder
Not hating on you, WipEout, a lot of people do it. Pedro could of just quoted the fooseball table text.
back to work on the pit.
Sort of finished the highpoly
Now with saltshakers on his leg for when the covie does not taste so well.
Like Adams bomb and Crazyfools hot chick.
Here's a quick Mudbox sculpt, been trying to make timelapses :P
Funny, it doesn't bother me at all :poly131:
incidentally, does anybody have a weight mirror copy script that works for Max 2011?
Well, I am not good at this :P I'll just keep trucking since I gotta learn it eventually.
EXTREME ACROBATICS FOR LOW POLY CHARS NOT ALLOWED!!
Some progressssss;
looking great scudz
heres what I got so far, Im planning on adding some small and feminine knee pads and construct her skirt and sculpt into stuff again, Havent touched her hands, hair and ears properly yet
And a quick block out of the ogres Tux.
cheers
fuck she was hot there
dem boobs don't looks too good, shrink them from the bottom
and let's see some ass!
Crazyfool, loving the ogre in a tux. So dapper, he looks like he is wearing Donald Trumps tupee
I'm lagging on this, but wanted to post my progress. After some optimizations to some geo, going to unwrap and texture!
Based on this Diablo 3 concept