Going to go with C2. Got to start thinking of a funky chain gun for him to lug around. Either some kind of ornate, yet somewhat battered and piecemeal, chain gun....or a giant flame thrower that shoots holy water...
Started with the base of the body tonight. Nothing fancy, just some busy work to fill out the evening
Hey guys! Thanks for the replies. Kite, thanks for the feedback, man, greatly appreciated. Moved his feet ahead among many other changes seen below
Just a quick update for me today, I've got to do some other work tonight, sadly. Changed the proportions, again, to try and look more intimidating. I couldn't help but feel that, before, he looked just "fat" rather than tough, like a line backer..built, but still has a gut. Let me know what you think!
It's looking much better now! Definitely tougher and more intimidating.
And as someone already mentioned, it's a lot like the shape of the Heavy from TF2. If you haven't already, I guess you could give that a look for reference.
Ironhawk: Thanks
Frump: Thanks man, yeah the Heavy is definitely in my reference folder for this guy, heh
Mezz: Thanks!
Shagrath: Yeah, definitely going more heavy weight and rough around the edges with him. hope you grow to like him, haha
kamui: Yeah, I think this works more for what I had in mind. Lugging around the gear he'll have, he'd have to pack on some beef
kessler: I excitedly anticipate YOU..down there.
don: Oh you.
Been messing around with blocking in some details on his body. some area sare going to be covered up, actually a lot of it will be by gear, so I didn't go too crazy with it. One area that won't be, however, is his face. I spent a little more time on that area, just sketching out a head...not sure if it's "the one" or anything...but it's a start!
Also played with the idea of making half of his face scarred up from previous fights with the demon kind. Obviously, it'd be much higher detailed, but I just wanted to see if it'd work or not.
Looks great to me. I was a bit worried that with the new proportions + a minigun he'd be a bit too similar to the Heavy, but that shouldn't really be a problem with gear and such, I am now guessing. The idea of a scar is cool, but maybe you'd want to make it unique in some way, like really nasty or cursed-looking from some wicked demon's poisonous claws..?
Most impressive, I'm liking the scar but it's not working on the neck part. You also might wanna try and harden/style up some of those forms(mainly check bone) in the face to make him look a tad more evil or mean at least.
Good job though, I gotta get crackin on my 3D now too
Awesome work, dude.
The basemesh is ace and the tweaks you've made really improved it. Not much to crit on as of yet as you seem to be doing a fairly good job on your own so far.
Looking forward to more updates.
Tight, man, i'm digging these shapes a lot. I'd almost like to say to bulk up the calves just a bit, might retain more of a sense of mobility without losing the cool proportions, but i don't know. Keep it up.
I like the new proportions better. Like you said, he now looks tough instead of just being a fatty. The head looks like it's going in the right direction too.
Still toying around with it, everything's in a pretty loose state right now and will be tightened up once the gear and everything is finalized (knowing what will be seen once the gear is on, what will need more love, etc.)
DKK, Kamui, casey, Helixx: Thanks
Vrav: Yeah, I'm definitely just trying to keep the heavy an inspiration...i think with his gear, attitude and generally being in a different style the similarities will begin to stop The scars being infected is cool idea. I think i'm definitely going to go with something more simple...like a messed up eye or a few rakes over his face rather than being like Two - Face...less is more in this case, i think
Don: Yeah, it's still all pretty loose. I've sharpened up some of his features, as you suggested, but will probably be tightening it up / fooling around with it here and there for weeks yet, heh
fightpunch: Thanks man, hands have been altered a bit
Sup: cheers, Touched up the caves a bit, I'll be throwing on boots over top of this, so areas like that are kind of..a guide, I guess, for armor and gear. Touched it up none the less, hehe
Alright, threw in some primitives / REALLY rough models to help show the direction I want his gear and stuff to go and also to start thinking about his colours. As for his left arm, I'm not sure now if I'll be going with mega claw of doom. If I do, that means he has to use the chain gun with one hand...which might seem weird, I'm not sure. Still toying with the idea of having it
I'm thinking for that arm I'm going to try a "growing metal" kind of look that incorporates the arm into some of the body. By giving it some magical sort of properties, I think I can claim it as my magical item and side step any problems with hmm having too much tech..
Great layin Gav. I know they're a small player in the grand scheme of things, but a bit more structure in the feet would be helpful I think. They are making for a neat contrast in mass right now, but they probably need to be unified into the whole before I'll be able to see the whole thing.
Definitely a bit of Cable in there, and it works really well. I think you're safe with the magical arm too, especially if you keep it more of a dark irony colour then a chrome.
Really look forward to following the development on this one, great process so far
Using a chaingun with 1 arm would work. You could do something that clips high on his forearm and hang underneath, and he would grip a handle with his hand. you could also include another handle for his other hand if you wanted.
This is a preference thing but I liked the pecs before. They're looking a bit saggy now and his belly is a bit too flabby. I think I prefer the buff cut look with a big gut but that's just me.
I think you should make the deltoid smaller, to make the arm appear more. Right now it looks kinda small even if it isn't. I also think it would add to the sihlouette if you moved the end of the deltoid upwards and make it tighter.
I like the face alot though. Will be very interesting to see future progress.
Very nice sculpt Gavin, I like how he looks like he is prepared for antyhing. Only thing that bothers me is the thickness of the hand and wrist coming off on the forarm, from the front it feels good, just from the side it feels to thick to me. Small crit, but only thing I could come up with:) Looking forward to the final piece of this!
kary: Yeah, I need to figure out what I'm doing with the feet. Some kind of lightly armored boots, maybe western themed? I've been looking at a lot of Darkwatch stuff, hehe. Cable (the old one...not weird messiah one) is definitely a big influence
Kamui: Cheers. Yeah, that's a possibility as well...maybe making some kind of brace to help out. I've trimmed him up a bit, reworked the pecs, arms...touched up the gut, but I think I'm going to keep him a little chunky
AimBiz: Thanks. I raised the delts a bit to show more arm, tried to break it up some more!
spacemonkey: Thanks Tim! Yeah man, really trying to do something different this year...different than what I'm used to, at least
Neox: Touched up the arms, let me know if this is looking better, hehe
Blaizer: Touched up the chest and shoulder area. I want to really push his..broad shoulderness..but I think this latest revision helps break up the arm a bit.
Spark: Thanks man, you're entry is looking really sick..and it's still early on! Updated his arms along with a bunch of other touch ups
JFletcher: Cool, thanks for the paintover, it's a big help. I can totally see what you mean. I bent his arm a bit, beefed up the forearm and touched up the wrist. Your entry is looking awesome, definitely one I'll be watching, hehe
Just a quick update for now, going to work a little more on props and stuff this afternoon. did a bunch of overall tweaks, updated the face some, touched up the chest, gut and shoulders. Pumped up the forearms and touched up the wrist / hands to give the arm a better shape.
Just noticed, his index finger looks too short. I also think his bicep should be more defined to match the triceps and the trapezius should be smaller since from the back it looks like he has no neck.
Starting to like this a lot more with him getting some armor and clothing. He's got a bit of a Hulk thing going on and I definately like that ;P I like the silhouette you get from the front view a lot. Great work!
morte: Cheers, Heavy's a big influence for this guy
Aimbiz: thanks dude, I'll look into that.
casey: Haha, I'm just glad Ol' Greentooth took me in this year...what with past mistakes and all.
wicz: Thanks
Shagrath: Hehe, cool stuff, glad you're liking it
meshiah: Wow, thanks!
Alright, small update...this took a little longer than expected...holy hand grenade.
A few of these will be strapped onto his belt. Basically, the idea is that this is like some kind of lawn dart from hell (or heaven..whatever...) underhand toss, the weight forces the spike to always lands first...silver spike that can pierce through the undead...and then the container is a thurible full of holy stuff...so it's like the love child of a lawn dart and a smoke bomb.
The chains are still placeholder...I'm not sure how many polys i want to devote to it...I think with all the gear i'll be pushing 10k as it is, hehe
Ace modeling! I really love the bulk this guy's got to him.
I think you could still pad out the forearm from the side view, but other than that he's awesome. The holy hand grenade is funny
I'm probably just nitpicking but because the T handle on it looks like it's meant to be grabbed, it might make more sense if the middle handle part was narrower or rotated 90 degrees. That way it looks like it would be more comfortable gripping it between the middle and fourth fingers. I'm only saying this because it looks like those are finger grooves on the T bar.
Replies
Going to go with C2. Got to start thinking of a funky chain gun for him to lug around. Either some kind of ornate, yet somewhat battered and piecemeal, chain gun....or a giant flame thrower that shoots holy water...
Started with the base of the body tonight. Nothing fancy, just some busy work to fill out the evening
Gav
G
Just a quick update for me today, I've got to do some other work tonight, sadly. Changed the proportions, again, to try and look more intimidating. I couldn't help but feel that, before, he looked just "fat" rather than tough, like a line backer..built, but still has a gut. Let me know what you think!
Gav
And as someone already mentioned, it's a lot like the shape of the Heavy from TF2. If you haven't already, I guess you could give that a look for reference.
Looking forward to future updates.
I somehow pictured him a bit slimmer... something like Alexander Anderson from the "helsing" manga but with a big revolver.
But anyway, keep on working. Im looking forward to some progress ^^
Speak for yourself, we're waiting on updates from you too!:thumbup:
Frump: Thanks man, yeah the Heavy is definitely in my reference folder for this guy, heh
Mezz: Thanks!
Shagrath: Yeah, definitely going more heavy weight and rough around the edges with him. hope you grow to like him, haha
kamui: Yeah, I think this works more for what I had in mind. Lugging around the gear he'll have, he'd have to pack on some beef
kessler: I excitedly anticipate YOU..down there.
don: Oh you.
Been messing around with blocking in some details on his body. some area sare going to be covered up, actually a lot of it will be by gear, so I didn't go too crazy with it. One area that won't be, however, is his face. I spent a little more time on that area, just sketching out a head...not sure if it's "the one" or anything...but it's a start!
Also played with the idea of making half of his face scarred up from previous fights with the demon kind. Obviously, it'd be much higher detailed, but I just wanted to see if it'd work or not.
Let me know what you think!
Gav
Excellent steady pace so far.
Good job though, I gotta get crackin on my 3D now too
The basemesh is ace and the tweaks you've made really improved it. Not much to crit on as of yet as you seem to be doing a fairly good job on your own so far.
Looking forward to more updates.
Still toying around with it, everything's in a pretty loose state right now and will be tightened up once the gear and everything is finalized (knowing what will be seen once the gear is on, what will need more love, etc.)
DKK, Kamui, casey, Helixx: Thanks
Vrav: Yeah, I'm definitely just trying to keep the heavy an inspiration...i think with his gear, attitude and generally being in a different style the similarities will begin to stop The scars being infected is cool idea. I think i'm definitely going to go with something more simple...like a messed up eye or a few rakes over his face rather than being like Two - Face...less is more in this case, i think
Don: Yeah, it's still all pretty loose. I've sharpened up some of his features, as you suggested, but will probably be tightening it up / fooling around with it here and there for weeks yet, heh
fightpunch: Thanks man, hands have been altered a bit
Sup: cheers, Touched up the caves a bit, I'll be throwing on boots over top of this, so areas like that are kind of..a guide, I guess, for armor and gear. Touched it up none the less, hehe
Alright, threw in some primitives / REALLY rough models to help show the direction I want his gear and stuff to go and also to start thinking about his colours. As for his left arm, I'm not sure now if I'll be going with mega claw of doom. If I do, that means he has to use the chain gun with one hand...which might seem weird, I'm not sure. Still toying with the idea of having it
I'm thinking for that arm I'm going to try a "growing metal" kind of look that incorporates the arm into some of the body. By giving it some magical sort of properties, I think I can claim it as my magical item and side step any problems with hmm having too much tech..
Blah blah blah, less talkie more workie-
Let me know what you think!
Gav
Definitely a bit of Cable in there, and it works really well. I think you're safe with the magical arm too, especially if you keep it more of a dark irony colour then a chrome.
Really look forward to following the development on this one, great process so far
This is a preference thing but I liked the pecs before. They're looking a bit saggy now and his belly is a bit too flabby. I think I prefer the buff cut look with a big gut but that's just me.
I like the face alot though. Will be very interesting to see future progress.
not sure if i like the arm shapes in the side view, something is bothering me and i guess it's the volumes of the lower arm, not sure tho
One thing i would change would be the chest area, looks quite weird. Give him better deltoids too.
keep up the good work dude! i'm really enjoying your entry ^^
Spark
i agree with spark though, was about to comment about the forearm looking a bit too thin, and the arm in general maybe being a bit too straight:
kickass sculpt!
kary: Yeah, I need to figure out what I'm doing with the feet. Some kind of lightly armored boots, maybe western themed? I've been looking at a lot of Darkwatch stuff, hehe. Cable (the old one...not weird messiah one) is definitely a big influence
Kamui: Cheers. Yeah, that's a possibility as well...maybe making some kind of brace to help out. I've trimmed him up a bit, reworked the pecs, arms...touched up the gut, but I think I'm going to keep him a little chunky
AimBiz: Thanks. I raised the delts a bit to show more arm, tried to break it up some more!
spacemonkey: Thanks Tim! Yeah man, really trying to do something different this year...different than what I'm used to, at least
Neox: Touched up the arms, let me know if this is looking better, hehe
Blaizer: Touched up the chest and shoulder area. I want to really push his..broad shoulderness..but I think this latest revision helps break up the arm a bit.
Spark: Thanks man, you're entry is looking really sick..and it's still early on! Updated his arms along with a bunch of other touch ups
JFletcher: Cool, thanks for the paintover, it's a big help. I can totally see what you mean. I bent his arm a bit, beefed up the forearm and touched up the wrist. Your entry is looking awesome, definitely one I'll be watching, hehe
Just a quick update for now, going to work a little more on props and stuff this afternoon. did a bunch of overall tweaks, updated the face some, touched up the chest, gut and shoulders. Pumped up the forearms and touched up the wrist / hands to give the arm a better shape.
Let me know what you think!
Gav
Just noticed, his index finger looks too short. I also think his bicep should be more defined to match the triceps and the trapezius should be smaller since from the back it looks like he has no neck.
The paintover with the gear is looking fucking slick! I love it.
*FAP FAP FAP*
imo he would be better if he wear some military helmet
Cheers!
morte: Cheers, Heavy's a big influence for this guy
Aimbiz: thanks dude, I'll look into that.
casey: Haha, I'm just glad Ol' Greentooth took me in this year...what with past mistakes and all.
wicz: Thanks
Shagrath: Hehe, cool stuff, glad you're liking it
meshiah: Wow, thanks!
Alright, small update...this took a little longer than expected...holy hand grenade.
A few of these will be strapped onto his belt. Basically, the idea is that this is like some kind of lawn dart from hell (or heaven..whatever...) underhand toss, the weight forces the spike to always lands first...silver spike that can pierce through the undead...and then the container is a thurible full of holy stuff...so it's like the love child of a lawn dart and a smoke bomb.
The chains are still placeholder...I'm not sure how many polys i want to devote to it...I think with all the gear i'll be pushing 10k as it is, hehe
Let me know what you think!
Gav
I think you could still pad out the forearm from the side view, but other than that he's awesome. The holy hand grenade is funny
I'm probably just nitpicking but because the T handle on it looks like it's meant to be grabbed, it might make more sense if the middle handle part was narrower or rotated 90 degrees. That way it looks like it would be more comfortable gripping it between the middle and fourth fingers. I'm only saying this because it looks like those are finger grooves on the T bar.
I can just feel the "thickness" to him.
-nutsy