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To see all steps : https://www.artstation.com/artwork/OyGXgK
I think I am done with this one. Mostly Zbrush with some Fusion, rendered in Keyshot, with post work in Photoshop.
More images here:
https://www.artstation.com/artwork/Jlv2Dd
This was a character for a class at AAU taught by Patrick Hillstead. Based on a concept by Fernando Correa called "Tercio". Hope you like it. http://www.artstation.com/abiernier Always open to comments and critiques.
Video Preview & Download - https://www.artstation.com/artwork/v1DrzD
https://www.artstation.com/squad3d
https://www.artstation.com/artwork/OyGWE8
Check it on artstation: https://www.artstation.com/artwork/4b9A81
WIP of my Pregnant Woman with king toad
A small update on my current project
https://www.artstation.com/artwork/rRJgLm
https://polycount.com/discussion/207214/dekogon-old-western-guns-set-revolver#latest
More and such is in this thread:
https://polycount.com/discussion/207121/ue4-train-station/p1?new=1
BPR render, as I love to play with this after long sculpting sesion
Discussed a few concepts ranging from blockout, modular assembly, lighting, post process, composition and more.
Polycount Topic: [UE4] ROME: Church of Sant'Ivo
Original Article Here: Complex Modular Architecture Environment in UE4
Portfolio: ArtStation
"He is Daimyo, he simply does his job: answers to the Shogun while ensures his village lives in harmony."
This is my 3D adaptation of the awesome Daimyo concept by Kati Sarin!
You can find more images here : https://www.artstation.com/artwork/aRoxA2
Hi everyone! I finally decided to share my volumetric clouds for unreal. It's still work in progress. And pretty unoptimized. But getting interesting results already.
PS it's free
The game i was a part of, has been released today. Name is Fleets of Heroes, made by Inner hero games. Play it for free, download link for iOs: https://itunes.apple.com/app/fleets-of-heroes/id1292135105?fbclid=IwAR1VlAEGW0KRQUowyvnsfsM-OWNQFaPO6vEROJ91RznYkaiCUruA965yeWI Android version also coming soon. My role was concept and production of all 3D assets with their visual level upgrades, and some 2D portions of the game. If you try it, i hope you like it! Cheers!
More screens here: https://www.artstation.com/artwork/XBJny3
Christmas Jumper Texture ! - https://www.artstation.com/artwork/qAJLaz
Merry Christmas
I thought I'd share this here as well. I made a little scene with a couple of variations. Trying out Houdini in my workflow, I used it to make the lighthouse model and the landscape. Textures are procedural and are made in Substance designer.
Artstation Post: https://www.artstation.com/artwork/2xB93x
Polycount Thread (4K): https://polycount.com/discussion/207327/occultart-sage-gold-render-w-i-p#latest
ArtStation Other Work: https://www.artstation.com/occultart
more and high res: https://www.artstation.com/artwork/oOJb5q
https://polycount.com/discussion/207316/dt-45-scifi-military-police-sidearm
Merry Christmas to you all!
Done today! ZB & SP
some high res 4k renders here:
https://www.artstation.com/artwork/BmkaqA
https://youtu.be/2-CEzIhGlB0
Let me know if you have any thoughts,
Thanks,
B.
Table (completed)
AK-47 (high-poly render)
https://www.artstation.com/artwork/e0RQmY
Thread: https://polycount.com/discussion/184236/wip-mini-environment-mad-bombers-basement#latest
Thanks!
There's a Marmoset viewer on my Artstation if you're interested.
https://www.artstation.com/artwork/Bmkv6k