Let 2018 begin! Past WAYWO threads:
2017,
2016,
2015,
2014,
2013,
2012,
2011,
2010,
2009,
2008,
2004-2007Why these rules? See
WAYWO UsageModerator note: if you want a higher chance for being front-paged, make a topic and include the link in your reply.
Replies
Project Detail: https://www.artstation.com/artwork/ElKOA
Here is my recent work, based on the concept by Stepan Alekseev.
Textured in Substance Painter, renderer in Marmoset 3
for more images please visit my artstation
https://www.artstation.com/artwork/mxnXe
It feels like forever since I last posted on here. Made a fun little retro gun for a potential VR game for children.
The idea places a young child in a loft looking through old boxes and discovering this old pressure gun (Decimator). The premise of the game plays on the child's imagination and they have to utilise the pressure to blow away projectiles and enemies in the attic
A further breakdown of the asset can be found on my Artstation - https://www.artstation.com/artwork/RkBNA
Hope you like it!
Thread with more images:
https://polycount.com/discussion/204819/abandoned-environment-first-env-looking-for-feedback#latest
I've made corrections to a two year old Prop. It now has proper PBR textures.
Bigger version here:
https://www.irayplugins.com/forum/showthread.php?16453-Iray-for-3ds-Max-Gallery&p=70579#post70579
Pierre Benjamin WIP 3d sculpt of
" Let's fly together to a New Year with The Trash Wizard "Eugene" by J Dewolf
based upon Joris Dewolf original 2d Concept seen here
https://www.artstation.com/artwork/LlVal
done over 2 evenings so far
still needs work! will post more updates
https://www.artstation.com/artwork/rb4nm
More views over here - https://www.artstation.com/artwork/5mqow
Thread : https://polycount.com/discussion/204650/substance-designer-skill-improvement-thread
Still working on this guy
model
Some images rendered in Marmoset Toolbag can be found here https://polycount.com/discussion/comment/2652423#Comment_2652423
See more shots and details at https://www.artstation.com/artwork/GbGE1
Bigger version and more information in the link:
https://www.irayplugins.com/forum/showthread.php?16453-Iray-for-3ds-Max-Gallery&p=70606#post70606
I made a jellyfish crab alien for the Stan Winston Alien Art Contest 2018
A few more shots and Sketchfab .... follow the alien link:
https://www.artstation.com/artwork/Dn3XG
I'm happy to finally do my first post here with something that I've been working on, and having lots of fun.
Make sure to visit my Artstation for more!
https://www.artstation.com/valleguilherme
You can check out more of my works or follow me here:
https://www.artstation.com/kristoflovas
Or you can check out my progression over here:
https://polycount.com/discussion/199692/kristofs-stylized-substance-designer-material-practices/p1#latest
https://www.artstation.com/artwork/8QG9R
Finally considering this one done
https://www.artstation.com/artwork/Bx494
I hope you like it
More images here!: https://www.artstation.com/artwork/dvnOe
See more images in my THREAD
https://www.artstation.com/artwork/vNDQv
Comments and critics are welcome.
https://www.artstation.com/artwork/Dnw1o
Hi guys! I'm happy to share with you my last project, kind of early for the season for sure. The full project is in my Art Station with a sketchfab viewer, also in here on this site:
https://polycount.com/discussion/204922/jasper-the-pumpkin-i-early-halloween-is-not-only-for-walmart-p/p1?new=1
https://www.artstation.com/artwork/y95PO
https://www.artstation.com/artwork/YXYVK
THREAD: https://polycount.com/discussion/205522/rc-controller-wip#latest
Project Detail at: https://www.artstation.com/artwork/2Pmbe
I would like to share a project I just finished.
It's a 3D version of a dark fantasy armor designed by Ariel Perez.
The full project is here : https://www.artstation.com/artwork/8QqVO
The texturing is entirely done in substance designer.
I hope you will like it !
Thread : https://polycount.com/discussion/204650/substance-designer-skill-improvement-thread#latest
https://www.artstation.com/artwork/eGBqb
now it is "rigging/skin weighting"-time,
more on right here