Just finished up some high poly tires and rims for a vehicle project I've been working on. I always appreciate feedback so drop on by! J Normans Hard Surface Journal
In space, nobody can hear you slam http://www.youtube.com/watch?v=Fo3t-GCv_Bk&feature=youtu.be I used the Space Debris blueprint by @Grimwolf , it saved me a lot of time. This is for a local wrestling show that's all volunteer based so I didn't have time to make everything from scratch
I'm glad to announce that I finished the presentation screenshots of my technical texturing/baking exercice for my portfolio ! (Maya + T oolbag2 + Quixel Suite).
So please, feel free to click on my portfolio link bellow to see more pictures !
Ugh I need to find a better program for .jpg files. Anyway, decided to pick up 3D modelling, again. (Attempt 3, woeh). And decided to handpaint this lady, Kheera Reach. Cathar.
Next iteration of character "Cleric Jacob" I'm working on now. For now it's done. And next thing to do is his hammer... or shield.. or hammer and shield.. ...or bow.. or smth.. More his WIP shots and stuff are on my Digital Sketchbook page here on Polycount.
Working on a Pirate skin for Shaco for the Riot Contest. Thread - Would love some feedback if you have any. its been pretty quiet over there, so I assume my work is flawless and no one has anything to add :P
Replies
More about the process on my thread
I have Marmoset viewer available on my Artstation too
In a search of color for character I'm working on now.
https://cdnb.artstation.com/p/assets/images/images/008/315/847/large/egor-gostyshev-screenshot001.jpg?1511959144">
Hey guys, I just finished my latest asset. It's based on a fanart concept of The Order 1886. Hope you like it!
https://www.artstation.com/artwork/O0LwK
https://us.v-cdn.net/5021068/uploads/editor/my/eow109eu3831.jpg">
https://www.artstation.com/artwork/PR4Gy
SD 40-2 Locomotive. 9K faces, 4K texture.https://us.v-cdn.net/5021068/uploads/editor/4w/6q7auwf3wlpl.jpg">
I just finished up my latest character which you can find on my sketchbook thread
Here is the link to the thread if you want to see more images:
http://polycount.com/discussion/191913/femcharles-character-sketchbook#latest
https://www.artstation.com/artwork/x02mR
https://www.artstation.com/artwork/x02mR
https://us.v-cdn.net/5021068/uploads/editor/2z/004w695k2lpl.jpg">
Saw this crazy shaped knife on United Cutlery page and was really hyped to do it.
More images here.
https://www.artstation.com/artwork/bo00G
https://cdnb.artstation.com/p/assets/images/images/008/317/667/large/rodion-ilyashenko-screenshot021.jpg?1511969987">
Hey guys ! I keep digging some environment !
https://www.artstation.com/artwork/YWPeb
https://cdna.artstation.com/p/assets/images/images/008/323/892/large/corey-kamezis-ev-5.jpg?1512004797">
http://polycount.com/discussion/194714/antorus-the-burning-throne-raid-dungeon-team-world-of-warcraft/p1?new=1
J Normans Hard Surface Journal
Hello! I'm glad to show my last work.
https://us.v-cdn.net/5021068/uploads/editor/e5/uft6bnklibbz.png">
More shots and marmoset scene you can find here - https://www.artstation.com/artwork/Rwq1v
High Poly finally done, next beauty renders. Full wip Thread here -> http://polycount.com/discussion/194258/hardsurface-et-16k-blaster#latest
https://us.v-cdn.net/5021068/uploads/editor/4e/w8hosv1scccm.jpg">
Hi everyone !
I'm glad to announce that I finish my technical texturing/baking exercice for my portfolio ! (Maya + T oolbag2 + Quixel Suite)
I improved a dozen of things since the last capture, can you find them ?
Critics and advices are welcome.
I hope you enjoy!
New captures of the full car are coming soon !
New work in progress:
https://us.v-cdn.net/5021068/uploads/editor/ku/ilg476pfq5kn.jpg">
Hello!
This is a character based on Frank Liu work.
I tried to mix hand paint with realistic character.
Hope you like it!
https://cdna.artstation.com/p/assets/images/images/008/336/702/large/gabriel-fernandez-render2.jpg?1512084759">
"https://cdnb.artstation.com/p/assets/images/images/008/336/527/large/gabriel-fernandez-turn.jpg?1512083307">
Hello everyone
It still a lot of work but here is on what i'm working on
http://polycount.com/discussion/192556/jerohart-sketchbook#latest
https://us.v-cdn.net/5021068/uploads/editor/di/8zgtvvausyno.jpg">
little shrimp alien sculpt.
https://cdna.artstation.com/p/media_assets/images/images/000/159/462/medium/alien_statue_clean_sculpt_01.jpg?1512087059">
http://www.youtube.com/watch?v=Fo3t-GCv_Bk&feature=youtu.be
I used the Space Debris blueprint by @Grimwolf , it saved me a lot of time. This is for a local wrestling show that's all volunteer based so I didn't have time to make everything from scratch
working now on this character and mech design based on Moxuan's work
https://www.artstation.com/artwork/E0BKA
https://us.v-cdn.net/5021068/uploads/editor/r7/6xiopkdru5rb.jpg">
I finally have art I can post more frequently now.
https://forum.nvidia-arc.com/showthread.php?15220-JordanN-s-Realistic-and-Stylized-iRay-Gallery&p=67026#post67026
Thread
Artstation - Full Images
[Model] Dodge Charger SRT-8 Interceptor (2014) from Noel Mahoney on Vimeo.
Something I've been chipping away at:
More screens at Artstation
https://www.artstation.com/artwork/1PX18
Latest from my Overwatch Headquarters thread. Check it out if you're interested in Overwatch or wordy posts about process and workflows!
http://polycount.com/discussion/193151/overwatch-hq-long-term-environment-working-thread-ue4
https://www.artstation.com/artwork/g15DL
https://www.artstation.com/artwork/aqa22
More images here: https://www.artstation.com/artwork/X6DvD
Hi everyone !
I'm glad to announce that I finished the presentation screenshots of my technical texturing/baking exercice for my portfolio ! (Maya + T oolbag2 + Quixel Suite).
So please, feel free to click on my portfolio link bellow to see more pictures !
Critics and advices are welcome.
I hope you enjoy!
My first Mecha
https://us.v-cdn.net/5021068/uploads/editor/wk/xz5lxzfpjfa4.jpg">
Ugh I need to find a better program for .jpg files. Anyway, decided to pick up 3D modelling, again. (Attempt 3, woeh). And decided to handpaint this lady, Kheera Reach. Cathar.
Learning dynamic materials & blueprints
https://media.giphy.com/media/26Ff5nMNG134LxOPS/giphy.gif">
http://polycount.com/discussion/194859/old-man-a-realistic-approach-to-real-time-rendering#latest
For more screenshots feel free to visit the artstation project: https://www.artstation.com/artwork/5qoxO
More his WIP shots and stuff are on my Digital Sketchbook page here on Polycount.
Model by mark (Blender) Texturing by myself (Substance Painter).
Thread - Would love some feedback if you have any. its been pretty quiet over there, so I assume my work is flawless and no one has anything to add :P
https://www.artstation.com/artwork/wQNEL
I'm doing a Karthus skin for the Riot Creative Contest here on Polycount.
Finally i'm done with the sculpt part, and here it is, if you wanna check the full thread here is the link
http//polycount.com/discussion/193567/riot-creative-contest-2017-karthulhu-the-old-one-motenai
https://us.v-cdn.net/5021068/uploads/editor/wd/uk97lapwnul6.jpg">
More screens in the wip thread http://polycount.com/discussion/194258/hardsurface-et-16k-blaster#latest
or on my artstation -> https://www.artstation.com/artwork/2eYkK
Thanks!!