New one that I started a little while back and need to finish up. Don't like the armor but on its way anyways. Tons more to do for texture, hair, etc... but thought I would throw it out there anyways. Please let me know if you have any critique to help this along.
@ jaxx & theStoff - love your guys! @Bluestemos: good start! i wouldnt go into any details until you tweaked the existent forms a bit to push them and go for a clearer statement - and no, the folds dont make sense so much try some bigger folds from top to bottom to make the material look more heavy. i can only reccomand to use refs as much as possible so you can conentrate more on learning the tool instead of fighting too many battles
so much good work in here, so here is a quicker one for some good vibes - be happy!
Really cool work in here as always! Anyways, this is my first time posting on Polycount and I was just looking for some comments and crits on this coil tattoo machine that I modeled and textured for school.
My Elphelt Valentine fan art is done! I had a lot of fun and learnt so much, its so nice to have finally finished. You can see more here: http://tinyurl.com/h9u2tgw And you can see the project thread here: http://http//tinyurl.com/jp9y23c Thank you!
svchost74. man that looks just awesome ! Love it Here's I skin test I'm working on. I'm also trying to make it look like Emily Kaldwin from Dishonored 2
Something I'm working on for a short film that I'm doing in VR. Obviously, this is a render (MentalRay if you care). I modeled the whole controller, but it's just going to appear in limited lighting so this is likely all you'll be able to see. It's kind of an experiment, so we'll see how this works out in VR.
This is the same project for which I modeled those stylized hands.
Hi guys! I finished this character some days ago and I wanted to share with you the results. It has been very fun to design. Hope you like it. More views and HQ renders: https://www.artstation.com/artwork/gqZKG
Replies
Timelapse of the trees: https://www.youtube.com/watch?v=FNbu6oyIk_w
Artstation: https://www.artstation.com/artist/xelun
Timelapses: https://www.youtube.com/user/xelun92
I worked on two guns for a steam VR game "Hot Dogs, Horseshoes & Hand Grenades".
They are fully functional and modular.
Tons more to do for texture, hair, etc... but thought I would throw it out there anyways.
Please let me know if you have any critique to help this along.
@Bluestemos: good start! i wouldnt go into any details until you tweaked the existent forms a bit to push them and go for a clearer statement - and no, the folds dont make sense so much try some bigger folds from top to bottom to make the material look more heavy. i can only reccomand to use refs as much as possible so you can conentrate more on learning the tool instead of fighting too many battles
so much good work in here, so here is a quicker one for some good vibes - be happy!
Anyways, this is my first time posting on Polycount and I was just looking for some comments and crits on this coil tattoo machine that I modeled and textured for school.
Also I put up more pictures on my Artstation (it is pretty much as new as this post ).
https://www.artstation.com/artwork/LJebK
https://www.youtube.com/watch?v=bEhS0J_-V2w
after over a year following this forum / thread finally a selfmade contribution
And thanks for all the inspiration and learnings you all make available here!
Some mud I built at gametextures.com last week.
You can see more here: http://tinyurl.com/h9u2tgw
And you can see the project thread here: http://http//tinyurl.com/jp9y23c
Thank you!
See more details in here
Jean-Rodolphe is happy !
WIP Thread: http://polycount.com/discussion/181010/alien-lab-facility#latest
Higher res here: https://www.artstation.com/artwork/JJagA
I'm looking for feedback, if you have any thoughts about it so far
Artstation - https://www.artstation.com/artwork/laR1a
Here's I skin test I'm working on. I'm also trying to make it look like Emily Kaldwin from Dishonored 2
More pictures and Marmoset Viewer/Sketchfab over at Artstation:
https://www.artstation.com/artwork/oB0qJ
Blender 3D and substance painter.
Part of an F-16 cockpit I did recently. Pretty fun project
This is the same project for which I modeled those stylized hands.
Sorry for the cross post!
Thread here!
http://polycount.com/discussion/178303/ue4-wip-80s-motel-miami-druglord-den
More images on my artstation: https://www.artstation.com/artwork/GJma3
Here is some more progress on my ArtWar entry.
http://polycount.com/discussion/182249/sting-ue4/p1?new=1
Just finished working on the SSG08 Supercharged for the CS:GO steam workshop.
Not sure if I have the likeness down, I've looked at it too much now haha
https://www.artstation.com/artist/morii
Hope you like it. More views and HQ renders: https://www.artstation.com/artwork/gqZKG