So this was suposed to be a zbrush sketch for a project we're working on with Sebastian Kowoll, it ended up being an excuse to study real time hair and the new features on Marmoset Toolbag 3.0. It's the first 3D approach to this character, it's based on Sebastián's concepts (make sure to check his stuff https://www.artstation.com/artist/sebastiankowoll). Turntable and additional screenshots: https://www.artstation.com/artwork/9X45R
Haven't posted here in some time (work/travel) but with a new year and new work I wanted to again.
A personal project WIP capture from a set of modular assets I'm working towards to throw into UE4 later. This is a quick grab from ZBrush/Keyshot for the Main Gate architecture before I go sculpting the damage pass on it. I'll post more as I work to complete the set.
Hello! This is my likeness studio of Pedro Pascal from Narcos tv show, I really learned a lot with him, still much to learn and improve, I hope you like it. More images here: https://www.artstation.com/artwork/KLKkx Best regards!
"Road to Mount Ardrak" is an environment I've created in World Machine
and Unity 5.5 (yes, Unity!) during the course of 24 hours. I've used a
total of 14 assets for this environment, which I've gathered from
Megascans.se and the Unity Asset Store.
Got around to doing some head renders of my wonder woman! Still have to texture the outfit but figured it can't hurt since I finished the skin and hair...which took me forever! The rest on my artstation: https://www.artstation.com/artwork/odgE4
Short story about this one, is that in a distant future, there are leftover robots roaming the Earth without a purpose, after a long war. Humans are long gone so there's nobody to give them commands, and they are cursed to just follow their programming and look for the next brawl.
Every nation involved had a version, and this is the russian one. Resilient yet low tech based so it survives longer. I have another Israeli robot done, but i still have some issues rigging it.
Knocked out my first Substance of the season this week. Quite pleased with the results. I'm ready to steamroll some progress on this project. Next up is to make a grungier version for more variety and then finally update my darn thread.
Hi, Here's a close up of a project I'm working on. Rendered in real time in the
CryEngine. Based on a nice drawing from Roman Bondarenko. https://www.artstation.com/artist/romacrew C&C are more than welcome.
Replies
Turntable and additional screenshots: https://www.artstation.com/artwork/9X45R
A personal project WIP capture from a set of modular assets I'm working towards to throw into UE4 later. This is a quick grab from ZBrush/Keyshot for the Main Gate architecture before I go sculpting the damage pass on it. I'll post more as I work to complete the set.
Hello! This is my likeness studio of Pedro Pascal from Narcos tv show, I really learned a lot with him, still much to learn and improve, I hope you like it.
More images here: https://www.artstation.com/artwork/KLKkx
Best regards!
"Road to Mount Ardrak" is an environment I've created in World Machine and Unity 5.5 (yes, Unity!) during the course of 24 hours. I've used a total of 14 assets for this environment, which I've gathered from Megascans.se and the Unity Asset Store.
You can read more about my workflow and technical details here: "Road to Mount Ardrak"
more here : https://www.artstation.com/artwork/Wz11Q
More pictures, Marmoset Viewer, wires, and ZBrush sculpts can be found at https://nickelbeer.artstation.com/projects/9XqbL?album_id=4878
Magnetized Pulse Riffle.
Current work in progress project for my MA.
Video in my thread
More shots and marmoset viewer: https://www.artstation.com/artwork/aBW6z
First personnal work of 2017 \o/
It's a little env I made to practice lighting in Unity
It's based on the entrance concept by Joakim Olofsson
all the texturing are a mix of substance designer and painter, and no baking was used on the model (not the objective of the exercices).
Better resolution at https://www.artstation.com/artwork/n8gX4
https://www.artstation.com/artwork/43YwW
model
Art war WIP, more images in my thread - https://forums.cubebrush.co/t/art-war-3d-oni-chef-girl-blair/2097/39
https://www.youtube.com/watch?v=jvMR57ExwBg
https://www.artstation.com/artwork/Vke2b
BIT BANDIT - Steam Greenlight Page
Still learning a lot.. working on his retopo atm ><;
https://www.artstation.com/artwork/aBQe0
https://www.youtube.com/watch?v=_7hdDlKReuA
Artstation: https://www.artstation.com/artist/bryce_szandro
Here's a close up of a project I'm working on. Rendered in real time in the CryEngine. Based on a nice drawing from Roman Bondarenko. https://www.artstation.com/artist/romacrew C&C are more than welcome.
This is work in progress. More and final images in this thread: http://polycount.com/discussion/181860/witch-project-wip/p1?new=1
I've just wrapped up my latest demo reel piece, hope you like it
https://www.youtube.com/watch?v=peYzhgcCa2Y
Here's what i'm working on right now for my MA in game-art at herts university.
More At my Arstation
https://www.artstation.com/artwork/25A3A
WIP thread: http://polycount.com/discussion/179230/hand-painted-indoor-castle-scene-wip#latest
https://www.youtube.com/watch?v=CbmnNdWYWwY
I have been working on a little side-project for Irkalla
Hope you like it