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Spent the day making this for a crusader scene I'm putting together.
All Substance Designer.
https://www.artstation.com/artwork/VbQ2X
WIP of a Mike Yamada concept. Currently making a small environment for it.
Wip Progress in this thread: http://polycount.com/discussion/178644/big-bore-revolving-lever-action-shotgun
Getting happier with my Rhino. Progress thread here, crit on the texture appriciated!
Having a bit of fun with trying to frame a sculpt in 3d as a presentation style, what do you think?
Any crit would be much appreciated
https://www.artstation.com/artwork/kORb0
working on a new thing here..
xpost from my WIP thread here. there are some wireframes and updates here:
http://polycount.com/discussion/177842/sugar-a-portraiture-series/p1
wip – http://polycount.com/discussion/175722/wip-shredder#latest
Substance Designer and Iray with some photoshop grading and final touches.
Hope you guys like it
http://polycount.com/discussion/178696/zombify-me-game-endless-runner#latest
model
Currently I'm working on Orgrim Doomhammer. Early stage sculpt, just rough blockings, but I couldn't control myself and put too much detail on the face at this point.
Rendered in Toolbag 3 (Floor texture downloaded off substance share)
Sculpting in z brush, texturing and baking in substance painter.
You can see more on my artstation
Video turnaround on my ArtStation
More pics - https://www.artstation.com/artwork/1ZrYo
finished up that fallout 3 alien blaster! you can see more on my artstation!
Thread here: http://polycount.com/discussion/175083/fallout-3-alien-blaster#latest
https://www.artstation.com/artist/lefterisnotas
https://www.artstation.com/artwork/0Z2KG
https://www.artstation.com/artwork/y6xWR
Link to the susbtance give away : https://www.artstation.com/artwork/y6xv8
I created a Sketchbook thread to share my projects/WIPs from now on ^^
http://polycount.com/discussion/178696/zombify-me-game-endless-runner#latest
https://www.facebook.com/ZombiMe/
The materials are really cool
Here what I'm working on, since a year (not a full year spent on this unique character ofc haha)
model
You can see some of the progress here.
model
Just a little tank and getting used to Blender cycles.
model
Hello guys,i just won a 2nd place on CGtraders 3Dprintable spaceship design challenge: https://www.cgtrader.com/blog/makeprintable-challenge-sci-fi-ships-that-flew-to-victory-2016-10
This design was my entry.. hope you like it!
Cheers!
Small scene I made to celebrate my favorite and the spookiest time of the year and to try another new art style. I am disappointed however that Marmoset Viewer seems to force mip-mapping causing the lower-res textures to just look blurry instead of having the sharp pixels that it does in Marmoset Toolbag 2 (If there is a way to disable this, please let me know, thanks).
More images and the 3D Viewer on my artstation: https://www.artstation.com/artwork/kOrDn
Created a thread (link) about this spaceship I'm doing, own design.. so it's going a bit slower than full production. higher res shots in the thread
Just wanted to share a couple of Unreal Level concepts i am currently working on for an Assignment! Excited to be apart of this community and feedback much appreciated. Note new to modelling so constructive replies are appreciated!
More views and higher res can be seen at https://www.artstation.com/artwork/rDL05
Thanks!