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Exploring a style for my new scene. Used Maya, vray, and photoshop....now on to the actual scene!
more HERE
(image removed by moderator for breaking the rules. please be considerate of download times.)
https://www.artstation.com/artwork/dbP2Q
I also made a breakdown of the process, if you're interested take a look here:
https://www.artstation.com/artwork/kOBgA
Thanks!
http://polycount.com/discussion/173186/grommash-hellscream-wip-zbrush-hand-painted
https://www.artstation.com/artwork/8ZzAm
http://polycount.com/discussion/178402/nightmare-harvest#latest
https://www.artstation.com/artwork/qEY2z
wip – http://polycount.com/discussion/175722/wip-shredder#latest
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https://www.artstation.com/artwork/PnErZ
model
I did this project to learn how to use the additive transparency in Marmoset Toolbag 2 and to increase my understanding of the transparency type. I doubled up on the glass by extruding inwards and flipping the normals so that I can apply different reflectivity to represent the varied materials that would come in contact with the glass.
More images and the 3D Viewer on my artstation: https://www.artstation.com/artwork/qEKAL
(image removed by moderator for breaking the rules. please be considerate of download times.)
More info in my dedicated thread : http://polycount.com/discussion/175829/exedre-project-machines-glitches-and-more/p1
WIP pictures: http://polycount.com/discussion/178369/wip-steampunk-monsterhunter-crossbow#latest
Feel free to add comments, critics and feedback to the post above.
haha but great work, everyone. So much inspiring work!
I did another timelapse, albeit prematurely, for halloween.
hope it's a fun watch
view on Artstation
https://youtu.be/h5s3i5dzFp4
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ArtStation: https://www.artstation.com/artwork/Noezd
More images in the thread: http://polycount.com/discussion/174972/remington-1882-shotgun#latest
Asset I did for Breaking Point Standalone. Mostly done with traditional sub-d modelling except the grips which were done in zbrush using alphas.
This is my first game ready gun and I think it came out okay, definitely could have some more time spent on it though.
https://www.artstation.com/artwork/b8Yar
Auto desk Maya 2016, Substance Painter and Adobe Photoshop.
Let me know what you think over at: http://polycount.com/discussion/177105/speedtree-and-ue4-foliage#latest
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Almost done with the concept blockout mesh of my stealth craft. Also made a simple animation for it.
I don't see how i'd fit all the detail into one texture sheet so I'll probably need to separate the interior and exterior textures to preserve the resolution.
More pictures at my polycount post or webside (http://polycount.com/discussion/178369/wip-steampunk-monsterhunter-crossbow or https://www.artstation.com/artist/dethling)
More here https://www.artstation.com/artwork/4keRl
Currently working on this piece, the original concept is for halo 4 or so and done by Justin Oaksford. Can't wait to make the lowpoly version of it
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My newly created artstation: https://www.artstation.com/artist/nicorepe
I'm currently working on my skill in Z brush with some little stylized props, Here is where I'm on the shield i choose for this week .
Created a post for any C&C :
http://polycount.com/discussion/178627/stylized-shield-zbrush-learning/p1?new=1
https://www.artstation.com/artwork/ly8Xz
http://polycount.com/discussion/178620/wip-modern-mk2-ww2-smg
Hey guys, added one more close up render of my hookah table design.
My Artstation
Hi everyone!
First post on polycount. Here is my latest work. Grenades variations from a concept by Juan Novelletto.
More images and breakdown on my arstation: https://www.artstation.com/artwork/Lxb40
Cheers!
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Finished an entry into the epic mega jam on thurs, here is a video recorded while playing it
we modeled and textured all of the assets during the jam.
Moderation Note:
We hate enforcing rules, but this thread is getting out of hand again.Big images, PNGs, multiple images... these make each page load very slowly.
Instead of sending out Warnings, which everyone hates, we're just going to replace large images with this: (image removed by moderator for ignoring the rules. please be considerate of download times.)
We're going to put oversize/more-than-one images inside a spoiler. If you can be proactive and do this yourselves, that would be appreciated! Otherwise, expect to be mercilessly edited.
http://https//www.artstation.com/artwork/2ZbNK
Thanks!!!