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Chiappa Rhino

polycounter lvl 9
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Dickie polycounter lvl 9


Heyo polycount been playing with Houdini as a change of pace modelling a Chiappa Rhino. But had a pass texturing and not entirely sure where to take it from here. It's a relatively close to the real thing, but with a touch more pop and noise, but not sure how I could improve the texture without making it look like a Call Of Duty gun/that style of game looking grunge and wear.

Still got a couple things to fix on the mesh + some etched detail on the texture but would be interested on any crit and advice on how to improve the look of the textures.





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