Just want to keep practicing this low poly hand painting style. Developing since the concept art, until the 3D modeling and textures. C&C are welcome. :poly121:
Kot_Leopold, great job on the hair! Keegan.edwards, nice job on the materials, espeically the dress romy, thank you! Scythe, thank you!
MalloryW, thank you, love how the tree is lookingg, those roots are fantastic beastypet, super adorable, nice job on the textures!
Just want to keep practicing this low poly hand painting style. Developing since the concept art, until the 3D modeling and textures. C&C are welcome. :poly121:
chemotoledo, awesome job on the textures!
i do have a quick suggestion, it would be really neat to see it with its levels and saturation pushed just a bit, that way the values vary a little more and pop.
either way it looks great!
I have been practicing animating a boulder problem that is at my local climbing gym. This is the first move. It was done purely from memory, with no references
Replies
Substance Designer practice. This time a granite tile material with parameters for dirt, cracks and wear. (Substance is a free download).
Awesome material definition!
http://www.polycount.com/forum/showthread.php?p=2258876#post2258876
[SKETCHFAB]48db6facb4b64e99b60f36b8c01185e1[/SKETCHFAB]
Wow, sketchfab PBR is amazing! finally! and your model is loading really quick, nice job!
More in the thread: http://www.polycount.com/forum/showthread.php?t=145608&page=3
Mr. Hobo - Lucy Lui for ref? If so good job!
I'm trying out the sloppy brick mat in SD starting with grout:
Making a scene using a robot I built earlier today, wanted to try some more natural environments
Probably the most time I've ever spent panning around on a sketchfab. Nice work!
I'm inching this closer to being done. My thread
http://www.polycount.com/forum/showthread.php?t=142404
[SKETCHFAB]216f3332e8984489a74329f8af2a48ec[/SKETCHFAB]
more images and breakdowns can be found here: https://www.artstation.com/artwork/goblin-fan-art
[SKETCHFAB]cfc93bd2ef1f42f1ae7c099b7c928b72[/SKETCHFAB]
Keegan.edwards, nice job on the materials, espeically the dress
romy, thank you!
Scythe, thank you!
MalloryW, thank you, love how the tree is lookingg, those roots are fantastic
beastypet, super adorable, nice job on the textures!
chemotoledo, awesome job on the textures!
i do have a quick suggestion, it would be really neat to see it with its levels and saturation pushed just a bit, that way the values vary a little more and pop.
either way it looks great!
Here the thread
https://forums.unrealtournament.com/showthread.php?15386-Shrike-s-Graphical-User-Interface
I've been slowly making progress on this
I have been practicing animating a boulder problem that is at my local climbing gym. This is the first move. It was done purely from memory, with no references
WIP.
BALDURS GATE!!!
One beehive fellow
and one drill
Check out the thread here
http://www.polycount.com/forum/showthread.php?p=2259549#post2259549
Oh man! I'd love some 3D prints of these! They are LOVELY.
Now i can focus on my comicon entry !
stole concept from Sam Brown
You can watch the turntable here: https://vimeo.com/121242881
My artstation page: https://www.artstation.com/artist/rayle