Based on a concept by David Kegg, I really loved the chunky design and wanted to make it 3d.
1k polys1x 1024 diffuse, normal, specular maps
Rendered in Marmoset Toolbag 1
Finally finished! Based on a very nice concept by Sebastien LD (I believe). I felt it needed a little more activity, so I added a few extra elements, my favourite being the crows (4,500 polys 1x2048, 1x1024(soil and smaller details) Diffuse only Rendered in Marmoset Toolbag)
I've wrapped up two projects and had a different one planned next, but Sketchfab just announced a Warcraft based competition and it sounds like a lot of fun, so I am in. Legion based, this is the sketch I have come up with.
There’s going to be a lot of green.
I am sure there will be many changes as I go, but we only have 22 days to submit so time to get going!
Wow Competition Entry Test