Hmm, it's getting quite immaculate in here! Lovely work, duncan!
Here's a little somethin' somethin'. Still on an 80's rendering kick.
Damnation Alley woulda looked a LOT better if their vehicle looked like that! May not have saved the script, acting, or heck the entire rest of the movie, but it woulda LOOKED better.
Like always it's amazing to see what you guys post, nice work!
Here's my latest model, a fashionable Ninjato, because dark colors and stealth are overrated. The inspiration art included was found on tumblr, not done by me. Anyone knows the author by any chance?
Working on a facehugger from alien. Never tried creatures and stuff so its the first time...
Far away from finished yet since there are still some parts missing in the highpoly...
So much good work here guys... Makes me ashamed of posting... but motivates and inspire me at the same time !
Congrats especially to you tacit math, killer character, great silhouette.
I've been painting this bastard on the past few days...
b00p, Updates for tonite; getting close to start sculpting
Dayum I need a script to automatically save anything you post Tactic Math since that happens either way
Kurt Russell Fan Club I love all your tacticool characters, I didnt realise you were actually making a game with them, do you have like a progress blog for it or anything?
Kurt Russell Fan Club I love all your tacticool characters, I didnt realise you were actually making a game with them, do you have like a progress blog for it or anything?
Thanks I always kind of planned a game, but now I'm actually doing it. I don't have a blog, but I've created a Facebook page and I'll be using that more as I approach beta and release.
Replies
I'd gladly eat your shit, dude. Really loving this design.
http://www.polycount.com/forum/showthread.php?p=1817264#post1817264
Still working with my Dota 2 inspired entry for Render.ru competition
Damnation Alley woulda looked a LOT better if their vehicle looked like that! May not have saved the script, acting, or heck the entire rest of the movie, but it woulda LOOKED better.
( and it's Campbell's birthday )
( and it's Campbell's birthday )
Dude! That's awesome!
nice stuff in here as usual..
me is into torchlight2 now and first I'm working on the base-figure when this one is ready I might create a armor set ontop
Loving this design, especially the styling of the hair!
character im designing for someone, still to do a back view and going to have some kind of messenger falcon
@Crrutch, looking awesome
Forgot to post these speedpaints in here. Bout 25 mins each.
I've been slowly progressing on my game environments. Right now I'm trying to make Unity not look like Unity
And made a logo:
I seriously need to finish the combat so I can share some cool gifs
Here's my latest model, a fashionable Ninjato, because dark colors and stealth are overrated. The inspiration art included was found on tumblr, not done by me. Anyone knows the author by any chance?
- Realtime preview on p3d.in
- Also available for Left 4 Dead 2 on the Steam Workshop
Been making some textures today
Working on a facehugger from alien. Never tried creatures and stuff so its the first time...
Far away from finished yet since there are still some parts missing in the highpoly...
Free hugs, anyone?
Congrats especially to you tacit math, killer character, great silhouette.
I've been painting this bastard on the past few days...
also do you even lift?
Dayum I need a script to automatically save anything you post Tactic Math since that happens either way
Kurt Russell Fan Club I love all your tacticool characters, I didnt realise you were actually making a game with them, do you have like a progress blog for it or anything?
http://i.imgur.com/WR4sW93l.jpg
high res
more here: http://www.polycount.com/forum/showthread.php?t=107635&page=3
https://dl.dropboxusercontent.com/u/15123461/polycunt/Axe_Zbrush.jpg
http://www.cgcircuit.com/lessondetailcomplete.php?val=1140
And it comes with a low polygon generic female .obj model too!
Here's a preview vid:
[ame="http://www.youtube.com/watch?v=V52j58wJ8FQ"]PREVIEW - 3d Character Art for Games - Vol. 3 - YouTube[/ame]
Thread:
http://www.polycount.com/forum/showthread.php?t=116882
Have a great weekend!
Just started working on this... St.Basil's Cathedral
love these!! second one especially. reminds me of the Tripod series by John Christopher
Thanks I always kind of planned a game, but now I'm actually doing it. I don't have a blog, but I've created a Facebook page and I'll be using that more as I approach beta and release.
saucy lighting
sexual gloss maps
10% more hummunah
saucy lighting
sexual gloss maps
10% more hummunah
haikai - thanks these tut look interesting