penE wrote: »
Goofing around with some modular meshes and trimsheets in unreal.
Should do a proper blockout of the scene some time soon .
TomAnima wrote: »
Here is something new i'm working on, a couple of demons. I'm planing to make game assets of both, with some modularity with the differents parts of armor and weapons. I'm currently working on the sculpt of the "nude" monster. I will make a thread and post some wips in few days. Anyway, hope you like it !
John Warner wrote: »
Just put together a Unity "glitch" screen effect as polish for a press build I'm sending out. Distorted screen uvs with a texture.
TH98 wrote: »
The FutureCop is coming along! Plans to make an alternate Polycount skin at some point
Dave_W wrote: »
@Rayph: Ah, that brings back mammaries err...memory's. Looking awesome! I've always wanted to do a next gen version of Visor or Grunt...maybe one day I'll get round to it.
Little update from me. More or less got the front and back of the torso finished. After a few more details (mainly around the neck) it's on to the arms.
pixelinfusion wrote: »