Hi Lately i have been having troubles when painting rocks and tree trunks in Mudbox. I guess it has something to do with my UV mapping, even though i use roadkill UV's stretching feature, and when im done mapping my rock it shows all clear. I have done the same procedure before without all these problems, they just…
Nice progress @fairlyBread ! That props' design gives me a bit of a 'Dishonored' vibe. Looking forward to see it with some textures applied. What approach will you use for textures and what sort of style? Will you bake some information from a highpoly or work in 2D? Any idea yet what software you're going to use to…
Hi guys i'm wondering if anyone knows where i've gone wrong and how I get this bottle to look in unreal how it does in Substance? Substance: Unreal: Unreal Layout: Thanks guys!
And supposing we start from a basemesh for the anatomy, do you thing it's possible to make all the armor, clothes and weapon in one day ? This particular example feel quite heavy on that part to the beginer that I am...
Hi I'm currently running into a problem I'm confused with. I've been experimenting with the Texturing.xyz workflow, specifically this one - https://texturing.xyz/pages/killer-workflow-using-xyz-and-zwrap - and the base mesh head I downloaded to test with looked to be using multi tiles, so it had two UV sets. I've read that…
Greetings everyone, I have been away a bit on a far journey in the land of JRRT. LOTR. Heya, any input on ideas of color combo's for a skin for the Male Juggernaut model for UT2003/2004? What I am asking is the model is mainly all metal, thus would it look better with blueish light coming down from heaven and light…
hi guys! i`ve got some little problem and i can`t figure out how to fix it... here is for example i made quick test scene... and look what i`ve got after rendering... this happened just few days ago before that everything was fine... don`t know why but in general this happens with flat hardsurfaces and other mechanical…
Hi everyone. Here's a link to my portfolio and student reel I just finished. www.b-boyd.com I would love to hear any feedback you guys can give me on either my work or website. Everything was rendered, so no real time yet. The point of me joining polycount was to assist making a gaming porfolio, so that's next on my list…
Hello everyone! 🙂 (I hope someone will have an idea because i am completely lost). So, i wanted to lauch me in the hand painting for the first time, following this tutorial https://www.artstation.com/learning/courses/yBx/creating-a-hand-painted-diorama-in-blender/chapters/Dax/intro where i love his work. In this tutorial,…