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Problems with baking textures in Max 2010...

polycounter lvl 8
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alexdubbeat polycounter lvl 8
hi guys!
i`ve got some little problem and i can`t figure out how to fix it... here is for example i made quick test scene...
maxscreen.jpg
and look what i`ve got after rendering... this happened just few days ago before that everything was fine... don`t know why but in general this happens with flat hardsurfaces and other mechanical stuff like on screen above...
brokennormalmap.jpg
this is render screen of one of my character... and everything is ok...
bugmap.jpg
maybe someone can help me why the hell this happening:poly105: render settings was like usual and i don`t know how to fix this:(

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