Hello Polycount, My first UT map! Decided to challenge myself and create a playable map with my own level design and art. huge fan of UT, Quake, and FPS in general and just get knowledge in the new field for me would be a great plus for sure. Let's start! First of all, I want to say HUGE THANKS to all Level Designers who…
Never really started a thread here myself, long time lurker getting over the fear of showing work. Im working on an indie project and in my free "im bored and don't feel like working on more constructive things" mode I started a new character to sort of casually create. Im relatively new to 3d and Ive never tried anything…
Hello! Brief: I am freelance 3D artist focused mainly on mobile games. I want to expand my skills towards AAA-ish level design and then start shhoting for a position of a Level Designer. Goal: invent, design and create playable level for single player game. Goal of this thread: me learning new stuff. I'd appreciate any…
I made a giant mess of things with my Max files. Briefly, I was and still am, having some Maxscript start up issues in Max 2012. Originally, I'd boot up Max and the Maxscript would shoot me an error report. As you'd imagine this was frustrating. I thought maybe uninstalling would fix it. While I was at it I figured I'd…
Hey everyone, im jake and im a texture artist, im trying to get into new things other than textures. So i went and started this character a while ago and have been working on it a fair amount. I'm learning heaps of new things, not just in zbrush but in form and composition and posing also. I just feel that i should be…
I'm currently working a little project (and about another half dozen I've put on hold so I can focus on something). It's a simple hallway. It's mostly a texturing project because I feel I'm pretty sucky at texturing. I've been working on it for a while now; something like an average of 4-6 hours a week for a month. There…
Hey Everyone, So I'm just starting to sink my teeth into maya after 8 or so years of max, decided to start this sketchbook here to dump all of my new Maya junk into. As always I'll appreciate crits! Thanks! To start off, I gave myself a task to learn the modelling side of things in Maya 8.5: A new couple of low poly base…
Starting on a small project that I hope I can expand into something larger. I really like the look and aesthetics of the Sky Temple battleground from Heroes of the Storm and I wanted to see if I could turn that into an environment that feels like it could be inside the map. For now, I've focused myself to a small area of…
Hey guys, hows it hangin? I've been feeling this slight paradigm shift in my own focus lately. I've been studying character art (modeling, texturing, sculpting) for a few years now and I'm getting close to graduating from university and finishing up a year and a half program with the Game Artist Academy. I love 3d and all…
Hello! I'm fairly new to polycount (joined in Februaryish?) and started a thread over in the 2D place upon joining. School got busy and I had to focus on that, but since it's Summer and I only have one class to worry about, I wanted to push hard on my skills, especially 3D. I've searched the forums and wiki can't seem to…