I was told to repost this here instead of general, hope someone can help. I'm getting some pretty severe texture distortion generating uvs with UV Master. I think something is fundamentally wrong with my workflow. I'd really appreciate it if you guys could help me pinpoint where things go wonky, those who have established…
I’m an freelance 3D Environment/Texture artist currently seeking new clients and working partners. I have 4+ years of experience in real-time graphics and games, working in different art styles and engines. I’m proficient with modern workflows and softwares including but not limited to ZBrush, Substance Designer and…
soo, i think i finally understand the goddamn UI of zbrush enough to be able to make actual assets with it. here's my first attempt at zbrush texture: i can't say that i'm satisfied. after baking it turned out that rocks are forming a bold wavy pattern, and from distance it looks unnatural. is there an easy way to preview…
My name's Tayler and I'm from Nevada City, CA. I'm a recent grad from BYUI. I originally studied architecture and design technology and I was all set to become a 3d artist for architecture realization projects; however, that all changed when a friend of mine asked if I could create a simple 3d environment for a game he was…
Hi, I came some time ago and post here about an ut2k4 mod I'm working on with five other students. We're still looking for some help. Our mod is a prototype showing what the game could be if really developed. This is an adventure/stealth game where the player is a small character made of paper. pitch: P Project is a game…
Hello, awesome community. I'm a Junior 3D Modeler / Texture artist. I am finishing my Industrial Diploma of Advanced 3D modeling at CG Spectrum Colledge of Art and Animation next year and looking for on-site Junior position on internship all over Australia but remote work and overseas relocation options can be considered…
(Update) Hi! So I am trying to get this hair look. https://www.youtube.com/watch?v=8VcstS95hJI (Can skip to 3 mins) So I've looked into it further, you are right it's not a normal map. It looks like an Albedo and mixed map giving the hair the shading + an unrelated normal map. The top one is the albedo map and the bottom…
I'm looking for artists to fill the following positions SLOTS Open: 2 - 3D Character ModelerOpen: 2 - 3D Texture ArtistOpen: 4 - 3D Environment ModelerOpen: 3 - Props/Interior Modeler BONUS CAPABILITIES 2D Frame by Frame Animator (High Quality Work) - Clip Studio Paint | Current/Extra Project2D Skeletal Animator - Live2D…
Hi all, I create most of my assets in Rhino before converting them to meshes and exporting to 3ds Max. This process creates lots of triangles and the topology isn't particularly clean, which I believe makes exporting out to UE4 a bit more problematic. I wanted to ask if someone would take the time to show me how they would…
Hey all, I got SD a bit too early in my learning process and put it aside for some time now. With 5.0 being released I figured it is time for me to start learning the ropes. Thing is... I had a lot of false ideas about what procedural texturing is and can or cannot do. And today when I think about it, I still have issues…