edit - (Second attempt at modeling a complete character) I'm pretty new to 3d modeling, so i though it would be a good exercise to try and model a high poly character from start to finish. Here's what I have so far. I would really appreciate feedback. :poly121: initial concept: view 01 : view 2 : thanks in advance!
Hey guys,recently i started learning 3dsmax and i have some trouble rigging a model. I use the skeleton of the game Prey. When i pick all the bones and hit initialize,the model disappears so i click the light button next to the physique modifier and then the model appears. However,when i select a bone and rotate it,the…
Hi guys , This is my first foray into the wilderness that is steam's workshop, i've decided to do a set for Axe partially inspired by the style of Warhammer 40k's Orks. It has the weakness of not having an initial concept just making this as i go along. Please leave some feedback on the style and colors And this an early…
Hey guys, I've been working on this for a bit now as a personal piece that combines both organic and hard surface elements. The initial plan was to convert to a game model, lately I was thinking about using it as an exercise in ptex texture painting and rendering techniques. Character model still needs work + textures and…
Hello everyone, I will be illustrating the classic Nami skin. A bit late on this, but still going to give it a go. Let's see if I can finish within a month. My initial sketches below: I still have issues with her jewelry, bust, and foreshortened arm; I will revisit during the rendering stage. Next step is to drop color in.…
Working on a movie series done entirely in Blender 2.7+ Here is one of the main characters, London Fischer. Models initially done using default material to review overall sculpting and topology...last image demonstrates lighting and material node setup techniques on her 'armor'. Check out our site to learn more about our…
I get a cinematic and narrative driven vibe from the initial descriptions, so I will start by making some actor's bust. No details added yet, just sculpting out these faces all weekend, hopefully will get more time to do what I am thinking about. Edit: 11/19 : Just chose one character, focusing on the central character of…
Hey guys, long time no see I've been away from the community for a while but I figured it's time to put some new stuff up. I've taken the initiative to work on a series of monster hunter creature sculpts because I love the game so much. Here are a few sketches and WIPs! Here's the latest in the series - White Diablo, a…
Hey everyone, I am starting this Lion fountain. My goal is for a hand painted diffuse only look. I created an initial sculpt and used it to help me paint what I have so far. I have had some suggestions from friends that it needs a dark to light gradation, and some AO painting. Any more suggestions at this phase will be…
Hello guys! I'm competing in the 3D transport art challenge for Artstation and want to share my progress here too. You can find my thread on artstation here: https://www.artstation.com/contests/the-journey/challenges/4/submissions/221 Here's an initial concept to get started: It's heavily inspired on the typical overloaded…