Hello all, I have some questions about how you set up a new project in udk. My system is not the best in the world and sometimes crashes whilst udk is baking lightmaps and so on. Which destroys the environment i lose basically everything in the package. It also says that my files are external and cant find them. So my…
Hi all, I'm currently working on a 3D Top down Shooter inside of Unity and I'm stuck on what types of objects I should include in the environment. I know that I should include objects such as Rock Formations and things like that, but I am wondering about objects such as buildings. I've started to model a few buildings at…
Demiurge Studios is searching for a talented environmental artist to work on our next-gen projects. The ideal candidate will have the ability to create believable, evocative environments in low and high-polygon budgets. Experience in creating both realistic and stylized settings is a major plus. The artist must have a…
It's recently come to my attention that the money I invested into Wix might actually have been my weakest link, but that's what I'm here to find out from all of you. I set up a website through Wix and have recently heard of all the problems a lot of people have while viewing Wix flash based sites. My question to you is:…
Hi there! I've been learning UE5 during my free time, coming from years of using Unity, as I am slowly transitioning towards becoming an environment artist rather than just a 3D artist. I have been playing around with the engine for a while now and managed to put together this basic scene, but I am now struggling with how…
Hello there! Been reading this forum for quite a long time and enjoyed it a lot. Have noticed that there many keen and nice people. My name is Vladimir and currently, I'm working for a mobile games development company. It is nice, but I want to try making some stuff in the Unreal Engine. I'm using Unity for my job, it's…
Hey everyone. I'm looking for someone who can contribute environment art and props (both texture and models) to our game, Multivaders (http://multivaders.com). Right now it's a non-commercial game and current plans are to release the game for free (so I can't offer money for your help at the moment) but there are things I…
What started as a simple Prop Collection put together in Unreal soon grew into a bigger project as i went down a rabbit hole and kept learning more. Wanting to integrate Buoyancy , Cloth Simulation , Runtime Virtual Texture etc. pushed me to learn new tools and methods. I had loads of fun working on this and helped me get…
I think the layout of your site needs some work. The thumbnails are so small, you can't tell what they are. I immediately wanted to just close the tab rather than click through 50 tiny thumbnails hoping something I was interested would come up. Also, your site says environment artist yet you have lots of non environment…
Good stuff. Not much to crit about the actual portfolio, since it's carbonmade, but here's some things I notice about the fantasy environments. The fantasy environments the strongest parts of your portfolio for sure, but they're not being presented that well. The lighting is really flat and the shaders look like basic…