Hey guys. I've been working on designing and creating a game character in my spare time and I thought I would make a thread to keep track of my progress and get feedback. I wanted to create a low tech sci-fi soldier inspired by Russian soldiers in Afghanistan. Something light, cheap, and dirty. I have been changing the…
As our final project for class, we're creating a game character over the next five weeks. This is going to be my second character model ever, and as always-- any feedback is adored and appreciated. Right now I have the concept and model sheet hammered out, and I'll be finishing up the base mesh soon. Tiffany is a…
Hello everybody! I mostly have a gaming background, but for once I wanted to do a rendered character and see where I landed. It is not perfect but had a chance to update my (outdated) portfolio ----> https://www.artstation.com/pietroberto Main inspiration has been "NATAAL" Magazine cover I randomly spotted in a Waterstone…
Hello polycounters! In this thread I'll be adding some new characters that I've made for the upcoming game by NineZyme: Laura Bow and the Mechanical Codex. I've decided not to make a new topic for every character, so they'll be all in one place :) 1. The very first one is Laura - the main hero. You could already see her in…
Hi everybody! I'm new to this forum so I'm not sure this is the right place to post this question, but I hope you'll bear with me! So my question regards a game project I'm currently working on, but for simplicities sake I'll relate the question to Diablo. Anybody who has played Diablo knows that there is only a few…
Hi, I started round about a week ago on a new 6 month udk arena PVP game project. My first character base is roughly completed and now I've started to create some equipment. However, I have a very bad imagination and a bit of advice on the character would help me tremendously I think... I use zbrush, photoshop and…
Hey Guys, Over the Past Few weeks, I've been working on creating a Realistic Chun-Li game ready Character. I managed to get to a point with the her, however after getting some useful feedback from a mentor- I can see that my version lacks the iconic visual cues that make Chun li Recognisable. These include the : Broad/…
Hello! My name is Sâmara Lígia and I'm a Brazilian artist. I've been a freelancer for a couple of years, and have a passion for making characters and illustrations.I have a variety of background and experience, besides a good eye for shapes and colors. Hope you consider me and see my portfolio! My portfolio is…
Yo everyone this is my first post and this is a project I've been working on in school for a senior character design class.The character I'm trying to create is a bust of a semi organic Cyborg using a pre-Dominance War SDK mesh. I want the over all silhouette to read muscular and organic but I want a mechanical feel to him…
Alright this is my first post related to my own work here! I hope this is the right place to post haha.. Im not applying for arenanet simply because I still have alot to learn. This is one of the first characters i've modeled that i have gone so far with, and to say i am quite happy with it. Unfortunatly juggling school…