Greetings,I recently did my first character animation in 3ds Max, using a stylized model.There are alot of movements I am not too happy about , but I decided to stop working on it as I struggle figure out what is bothering me and how to fix it. I would welcome any suggestions on how to improve my future animations.…
Looking to start up a little experimental project and need a character model to work around. Didn't really know where to look to find artists for this task and I was pointed here. Below is an image I found that displays the desired style and proportions of what I am looking for. The model does not need to be rigged or…
Hi my name is Pablo Hurtado and I am an aspiring 3D character artist, for the past month all i have been doing is pure technical work. So now that I have some spare time I want to continue to improve my Zbrush skills. I am big fan of the show Sons of Anarchy so I want to make a bust of Clay Morrow (Actor = Ron Perlman). I…
Hi Everyone! Welcome to my sketchbook. Please feel free C&C anything you find in this thread. Everyone is very knowledgeable here, I love improving and learning new tips & tricks. A Data Knife I've been working on, these are Marmo shots (1x 2048 texture) (2401 faces) Also been messing around with hand-painted textures,…
Hi, I redesigned my portfolio recently at http://tompoon.com/ Originally I called myself a character artist, but I'm planning on making some environment pieces (gogo Unearthly challenge!) because I haven't really tried environment art much. If you have any crits about anything then feel free to comment, but I'm not too…
I recently finished illustrating one of my fav film characters. Can't wait for The Force Awakens! Mixed media - graphite pencils, acrylic paint, prisma colored pencils 16"x20" illustration board Here's some process pics... Twitter: https://twitter.com/artzadventures Instagram: https://instagram.com/artzadventure Facebook:…
Hello! We are a brand-new team called Desperados (yes, we really are desperate). We are working on a new game mainly for fun and to gain experience together, with the goal of publishing it one day and creating many more games in the future. At the moment, we are looking for 3D artists (at least 2) to help us create assets…
Hi PC, I'm working with stylized/handpainted textures at BlueByte, so it's time for some reflections! Halls of the Divine will be primarily white (Marble/chalk?) and gold, with some stark value contrasts from lighting - hopefully. Im new in MODO Im new in Substance Im new in Unreal 4, So that's the 3 packages I will use to…