Hi guys, Thought I'd drop this question here since no doubt most of you will be flooding with advice. Long story short, I'm not good with characters, but I have decided to try my best so I'm modelling Ulthane from Darksiders. I decided on this to keep me interested :P Below are a few images, 1 of my model and 1 of an…
Hi. This is my first post in polycount. I'm curretnly working in my graduation project(a 3d animation) and in most of my searches I ended up being redirected to this forum. I finally decided to register, being part of this commmunity. In my first topic, I'd like to know if any of you guys can clarify this matter: I've…
Hello everyone! I'm really glad that Riot is throwing another Creative Contest! It's been 3 years since the last one and I ended having to leave it early due to personal circumstances and I'm so glad that I am able to have another go! League of Legends is pretty much my most played game nowadays and preseason to season 8…
Hello Everyone, I'm working on my own character lately and would love to get some feedback. Her story as far as right now, her name is Hylda Fermi and she was raised by her father who was a great general (I'm still learning the history of Medieval Times). She accompany with the main character Zacas Basheth on a journey to…
I'm bored as hell now that I've graduated and since jobs have not rained down upon me I am trying to add something to my portfolio. I'm going with a modern soldier (tactical gear, assault rifle, etc) in a sort of big hands, big head cartoony TF2 style. I want to use minimal normals (folds, straps) and use the TF2 style…
Join our team to help build out our cast of characters in an exciting and expansive game world. Construct humans, mechanicals, and monsters that push the limits of modern mobile game fidelity. DUTIES AND RESPONSIBILITIES Take a concept and plan out its construction Sculpt high resolution characters and supporting props.…
Edit : Hello Polycounters! I thought I needed to bring this to the top so people don't get confused by the stylized sculpts (Satsuki Kiryuin and Motoko Kusanagi) As I've recently made the decision of creating 3D characters that are more realistic, like what you see in Dragon Age: Inquisition, Mass Effect 3, Uncharted 4…
Hey Guys, Do any of you have experience in creating prerendered sprites for 2d engines? I have experience creating them for mobile devices using VERY small palettes to swap colours and online games that didn't really require palette swapping....however in this case my mind is drawing a blank. My question is how am I…
Hi everyone. I'm making an Egyptian bellydancer character for my portfolio. I'm just at the beginning here fleshing out the basic body sculpt in Zbrush. It's very WIP--obviously thigh through feet lack detail. Just looking for general proportion/anatomy/landmarks critiques at this stage. I'm going for realistic proportions…
Hi there , my name is Heyman and I am a versatile games 3D Artist and a 3D animator. My speciality is stylised 3D character creation and 3D animation, therefore if you would like a character modeled, rig and animated then I'm your guy :) I am also competent in some prop and environment work. I was the sole Animator and the…