Hi everyone. I'm making an Egyptian bellydancer character for my portfolio. I'm just at the beginning here fleshing out the basic body sculpt in Zbrush. It's very WIP--obviously thigh through feet lack detail. Just looking for general proportion/anatomy/landmarks critiques at this stage. I'm going for realistic proportions here. Pretty sure there are some areas that need work but I've been staring at it too long to have an unbiased eye.
I am aware there are a few areas with pinching/lumps--breasts, shoulder blades, butt. There are some 3- and 5-pointed stars here. Eventually I'll retopo--tried Zremesher but couldn't quite get the topo right. Don't want to hassle with export/topogun/re-import at this early stage.
Using some 3d.sk photos for basic proportion ref. I am basing the character very generally on this model but not following exactly. Obviously I re-positioned the arms. Also I pushed the stance a bit, with hips farther forward.
Any feedback greatly appreciated! Thanks everyone.
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