Welcome to this thread BA & MA 3D Games Art & Design - (BA) with Optional Sandwich Placement/ Study Abroad https://www.herts.ac.uk/courses/3d-games-art-and-design 2022 Showreel - BA (Hons) 3D Games Art & Design https://www.youtube.com/watch?v=0AEOD1dxWow Neil Gallagher, Award Leader for BA & MA Games Art. The video below…
Depends on how much time you want to spend on it honestly. In the long run, a silicon molded figure with an armature or a thick wire skeleton would work the best. In the short run, using clay characters of decently stiff clay would work best. What Aardman tends to do with to have a silicon mold for the body, and a clay…
For this assignment we have to create a building using modular assets that snap together. Earlier this year I made a game concept titled Spicy Jam so will be recreating one of the environments (the Subway/underground) for this project. I didn't get to make concept art so got advice to pick an existing train station to base…
If you've rigged something from the Dota2 files, you've undoubtedly come across this spawn of Satan. If you don't know what I mean, here's the skinny (from here): From my experience most of the meshes in the Maya files that we get from Valve have this. Some people suggest updating your .fbx plugin to stop this behavior but…
Hello everyone, I am 21 and graduated with a degree in computer animation from Full Sail back in 2009. My portfolio was honestly not as robust as I would have wished it were after graduation or as focused on games. My demo was geared towards film more then anything else so I have been planning and working on my gallery to…
Ive exported the low poly form 3ds max only to have split my export into 2 separate objects in substance painter. I really dont want this and i dont know why It is doing this. Before i disable 09 - Default After i disable 09 - Default Why is that happening? I had to redo the screws there since they didnt align with the…
Hi Folks, Been a long time since I have been on these forums but wanted to get reacquainted with the community again and share some dev stuff. Myself and @Tanuki_suit have been working on a top down, local multi-player competitive arcade game called Starballet.It is something we prototyped in a few hours and have been…
Ana Kessel is a kick ass artists that was recently hit by a guy driving without a license. She lost her leg and she could use your help and support "...If you would ever meet Ana the first thing that would come to mind is how talented of an artist she is both traditionally and in the Computer Graphics world. Being a…
My character model is skinned and the head animates with morph targets in 3ds Max. My stack is as follows - from bottom to top: * editable poly * morpher (for face morph targets) * edit poly (for attaching the head to the body) * and skin (skinning of entire body) But oh noes... problems... After animating my model, I felt…
Hello, I am currently a student at Plymouth college of art studying the design for games course. It's awful, terrible and misleading. After a very brief introduction project using 3dsmax all actual teaching seems to have stopped. Now in my second year, and after having done some research into job roles ect, I know that 3d…